You are absolutely right in your assessment.
We were planning on using the numeral enemies and operator bosses as a way to deal with scoring and or more game mechanics, but unfortunately ran out of time to Polish the design and implementation!
RaBalder
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A member registered Jan 26, 2019 · View creator page →
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PSX Style Camera Shader for Godot 4 comments · Posted in PSX Style Camera Shader for Godot 4 comments
Hey man! I checked out your first game and also your youtube channel, I don't know how old you are, but I can tell you are quite young, and I must say you are very impressive! Keep up the great work! You're going to get far if you stick with it even when it's scary and difficult! Can't wait to check out your Jam Game! Best of luck to you!
I like what you started here! Would appreciate support for language select since my german is a bit rusty, but good enough to play it.
Would be nice to have a way to increase/decrease time. More buildings and AI making the humans walk between different places to spend/earn money would make this a full game! Good Job!

