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Quellus

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A member registered Jun 05, 2024 · View creator page →

Creator of

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I'm glad you enjoyed it! I expected people to have to open the recipe list to figure out what to do. I'm really glad that it seems intuitive enough to experiment a little.

Thanks for playing!

Thank you so much! Of course we through the art together for the jam, so it’s not perfect. I’m so glad you liked it!

Ya we need to figure out how to make them more distinctive! Thanks for playing!

That confusion was really frustrating. We kept trying to fix it to no avail, but it’s improved significantly from the first iteration. Thanks for playing! Glad you had fun!

I love the music! It's surprisingly pretty. I, unfortunately, don't have anyone around to play it with and just ended up exchanging hits with myself, but I can see how this could get crazy if you and your opponent are dashing around and blocking well. Great game! Love the music. Love the art!

Oh good point! I don't think we set any limits on the camera, so you can zoom in/out as far as Godot will let you. You can probably also pan the camera around infinitely far. We're hoping to continue developing the game after we take a break, so I added this to out TODO list to make sure we get this fixed before we do any more work.

Thanks for playing and glad you had fun!

Thank you for playing! It means a lot!

Fun idea! I couldn't figure out how to get past the second level without falling tho. Level 1 was kind of addicting. I almost just wanted to play it over and over to try to figure out how to win.

I think I bugged the game by launching the ship before finishing the tasks. Oops. It's really neat tho! The art style and characters are really cute and I liked the voice acting.

This was neat! Once in a while a thief walked right by the truck carrying an item I needed. Really nice of them to do all the work for me :)

Great game! Had louds of fun sending out the boys!!! Couldn't figure out how to get health from them tho, so I just kept dying every time.

The voice lines are so funny! Fun game!

Wow this was tough. There isn't an end to the game, right? It's just trying to keep your sheep alive as long as you can? Great game though! Throwing a dog so far worried me, but he seems to be okay!

I had an absolute blast. Took me a little while to figure out what the heck was going on, but that didn't bother me. The particles and sounds were really fun and I was just having a good time running over other shoppers and crashing into things. 10/10, would crash into a shelf and end up spinning chaotically again!

Oooo it's like Pachinko but what if it's a defense game. Feels like a really unique idea! I had fun. RIP Shape City, though. I couldn't defend it.

Neat game! I failed to contain the goop though :( It seemed like I needed to go where the goop is in order to remove it, but I couldn't go where the good is without dying...strange.

Whoa this was really cool. I'm a little embarrassed at how long it took me to realize the "w" key haha. Turning Game of Life into a puzzle game is such a neat idea though! Great job!

Super neat game! I love the screen effects when your health? sanity? goes down.

Very neat game! I love the particles! Would love to be able to increase my speed with upgrades or something, but otherwise, it's a cool game.

It took me a while to realize you were supposed to teleport. I kept trying to platform. I love the idea though, I think this is really neat. A sort of randomly generated Foddy-like rage game!

"You did an amazing job" - My teammate, Code807

I love it! The music I made was indeed, very chaotic! Loved it. Very cute and a neat idea!

Fantastic! I actually couldn't get past the second difficulty, but I had a lot of fun! RIP Grandma, I couldn't save her from drowning :(

Oh this game is just so good! I loved the art style, loved the characters (Rutabaga Flam is my favorite), and loved the game! The controls felt really unique to me. I haven't played a game like it!
Also the donuts level might be a little too easy. I eventually got board and left the circle after 3 minutes of spinning around.

Cool game! It didn't quite feel chaotic to me, but I loved the idea. It's like Dance Dance Revolution, but instead of dancing, you're readying bombs. Very good

Level 3 was a bit of a jump in difficulty. New type of recipe you haven't done yet and the general difficulty went up as well. I'm really not sure what the psychology was behind it, but we also had that problem. We would buy an ingredient and grab the bin instead. We did take a lot of steps that made that issue less frequent tho. Thanks for playing! Your game was fun!

Fun game! We really like the art! Is it original???

Sometimes the leash broke and I wasn't sure why. Left click didn't seem to do anything to shorten the leash and I'm a little confused about that. Mostly I just felt like the dog was throwing me wherever he wanted and I was just doing my best to keep it together, which was a really fun experience!

Thank you thank you! Your game was really neat!

Thank you thank you! Loved your game too!

Thank you!

Haha thank you! We spent so much time playtesting and fine-tuning the chaos!

Okay I love this. Had loads of fun! Somehow I kept panicking and losing because I couldn't decide *which* car to stop haha.

Very neat! I love the art style. Everything looks like a Bob Ross painting! I'm pretty sure I found all the things to keep track of, but it's hard to tell if I was doing it right haha.

Neat game! I like the art style. It's very simple bit gets the point across! I do wish it would get a little more chaotic. I didn't understand how to utilize the seeds I could buy from the shop. It seemed I was only available to buy a few at a time, but I don't think I made any more money from them? Otherwise, I had fun just planting and selling the default seeds.

I was a little confused at first. I thought the day would end when it said "Turn 20/20". Neat game!

I thought this game was really cool. I think the balancing/ramp up could use a bit of tinkering. The game seems to start off incredibly difficult. When an enemy spawns, I found it to be nearly impossible to kill it before taking significant damage. I died multiple times on the first moon and had to keep restarting until I accumulated enough upgrades to survive. Then, suddenly my orbit speed got high enough that no enemy could ever touch me and suddenly there was no challenge at all.

I think, in my opinion, that the first moon should be easier (though it's possible I'm just having a skill issue). I also would like some difficulty to continue ramping up as I upgrade so the game doesn't get too easy. Maybe in the later moons there's occasional special enemies that move faster? There's a chance that the game is intended to be idle and if that's the case, ignore that idea!

I love that each planet has a unique description! I found a way to get it installed on my Steam Deck and having a lot of fun with it!

This game is lovely! Feels like a really unique take on a Bullet Heaven/Survivors-like game!

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It was so dumb, but I had a blast. Still haven't stopped laughing days later.