how did you make it use 0.10.2 instead of the (if remember right) included 0.10.1?
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Nice and sweet.
The dodging is really extreme and the slomo makes it playable so I'd suggest focusing on that and possibly allowing removing bullets. First though is that slomo should recharge and have more (audio?) feedback regarding being active or running out... Also reminds me of hets a bit, where you have auto-slomo when bullets come near you. (as a pickable bonus)
Hey, I didn't have anybody to play it against but it looks promising. The levels look fun - especially the interactive ones and the tentacle one. Some stupid bots would be great for testing though.