Thank you for these updates!
QS =D
Hey there.
Here's a video of me making a test project and adding cls:0 to the first screen, and an image (in the same folder as the saved .tap file) in the second screen.
https://gyazo.com/39dfab84e3a3df80249dd2b493bf396f
The second video is the result running on ZXSP (I also tried it on Retro Visual Machine).
https://gyazo.com/f8decbd842087b1b50894628a743826f
You can see it's not working quite as expected!
I'm using an M4 MacBook Air and Safari version 26.3 - I've also tried ZXSF with Firefox, and on a PC with Firefox. Same result :(
Hope that helps, and any advice would be appreciated!
Cheers!
QS =D
Thank you so much for this. Borders! Hurrah! I also really prefer the selection system as opposed to entering a number! Nice! :D
I seem to be having issues with how to use the 'advanced' features. I click on the feature, the text appears in the window, but nothing seems to work (It just prints it)
For example, if I want to clear the screen I add the cls: 0 command to the window by clicking on it.
When the game runs in the export, the command just appears as the text that I wrote. So in this case, cls: 0 is printed on the screen.
Am I being an idiot and doing something wrong here?
Anyway, happy to see these new additions! Will dive into it more! Thank you! :D
QS =D
That's so kind, and so precious to get such a reaction from something I made!
I'm currently neck deep in a new game, but I'll see if I can find some time in the next couple of days to add a 'standard' font version for those with, ahem, 'old' eyes!
Thanks again for playing it! Was great fun watching!
QS =D
I have absolutely no idea about this to be honest. I made this for my dad, then made a 'general' version seen here so that others could send a 'card' to their fathers.
The source was provided so that if the pre-made messages didn't appeal, you could modify the text to suit your situation, export it, and then send it onto your intended recipient as a gift.
As long as it's used for this kind of personal, or even educational use, I have no problem with it being shared I guess?
My hope was that some people might get interested in making their own games if they saw behind the curtain and modified a couple of things.
The very first game I modified when I was a little lamb was Psion's Flight Simulator. I broke into the code, changed air speed to 'fart speed' (forgive me!) and played it like that. That moment contributed to starting me off making games, and I guess a part of me hope that someone looking at the source for this might get inspired!
So, I don't know. I guess, use it for educational or personal use? Does that sound right?
Cheers,
QS =D
I have had issues myself porting to other platforms, mainly because I'm unfamiliar with them, so I'm not going to be much help there! Sorry!
I believe some exports work better than others, and some *do* work, as Lantern's author Evan Wright uses it as a teaching aid in his school, and they've made physical copies of games authored in his classroom for systems other than the Spectrum.
It may be worth writing to him via the email on the Lantern site and asking! I'm sure you'd get an educational response!
Hope that helps! :)
QS =D
Thank you for bringing this to my attention. I will put a warning at the end of each game's description so that others are aware! I certainly wasn't! I've tested on Sierra and Catalina but I'm loathe to 'upgrade' to Big Sur because things do end up being broken for a while :O
I hope you can get the game working, and if you do, I'd appreciate a link to what worked for you! In the meantime, yes, it's a LOT easier to get Speccy games working! Thanks for giving Last Train a go! :D
QS =D
Hi there, so sorry about this - it appears to be a problem with Big Sur. I googled "You do not have permission to open the application" and saw others with the same issue for other apps, and found a few (easy!) suggestions on how to fix it.
Again, sorry about this, but I've stuck to Catalina and tested it on that and an even older OS and it works fine, so I think Big Sur might be the issue.
I assume this will be the same for all my Mac games, so if you find a working solution please do let me know and I'll gladly add it to the description so others can fix bypass this too!
Many thanks!
QS =D