I have pseudo-fixes for the issues (I don't know exactly what expected behavior was but I made the changes needed to keep things from crashing and move forward with the story). I'm happy to share them if needed
qats201
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A member registered Jul 06, 2024
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I looked into the code, it looks like the jump in one of the conditions to seduce the blacksmith is commented out (also says jump seducedockmaster which is probably the wrong label to jump to, also uses dock master in a couple of the conditions which probably also need to be updated).
Another issue I found was exploring in old town will crash the game if you run out of options since there is no label for oldtown_random_restore which the code tries to jump to