Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Pursuing Pixels

100
Posts
398
Followers
1,047
Following
A member registered Jun 09, 2020 · View creator page →

Recent community posts

I couldn't figure out how to spawn in any of the various turrets, etc.  Otherwise, this was a super solid take on the core theme, and think there is definitely some potential to this idea!  :D

Really fun & addictive arena shooter!  Found a way to cheese things a bit, by grabbing a cake and jumping off the map to respawn right back at the start (with cake still in hand).  Otherwise, this was really fun & satisfying to learn the lay of the land.  :D

Holy heck, this is absolutely incredible!  (I think) I ran into a bug in my final run where some of the tiles were overlapping with one another within the same grid space (unless that was possibly intentional?  Even if it wasn't, that could be a cool mechanic, to have the screen interface kind of glitching out on you, while you're trying to find matches).  Truly incredible stuff across the board (and possibly the first PPJJGG game jam entry with a proper opening cutscene?!?!  Amazing stuff everyone!  :D

A really great sense of style & energy in this one.   Couldn't quite figure out what I was supposed to do, but really go sucked into the atmosphere.  :D

A fun little take on the "bullet heaven" genre.  I wasn't 100% sure what the "relics" are that I was purchasing for 80 coins, but I really like the rogueLITE aspect of this one.  :D

Absolutely LOVE the 2.5D, PSOne era aesthetic that you have going on here!  And the combat system is surprisingly deep & responsive!  Really well done.  :D

This is a really, really cool take on the theme and the tower defense genre!  Love the presentation across the board, and really dig just about everything about this one!  :D

I got weirdly addicted to this entry!  Some sense of "predictability" (for lack of a better word) for the movements would be a nice addition, as well (as long as it wouldn't make things *too* easy).  Still, a really fun little arcade game!  :D

I unfortunately ran into the same issue where I couldn't spawn the second wave of demons, but this game definitely has a lot of potential!  :D

Absolutely in LOVE with the presentation on this game, and really got sucked into the adventure!  So satisfying to snipe those suckers as they are running off with pails of your pond water, haha.  Amazing stuff!  :D

Awesome to see you jamming away on PICO-8 this year!  Really dig the title screen music/soundscape sequence!  :D

Really fun & addictive!  Would be really cool to add in a "gravitational push & pull" mechanic into the mix, too.  :D

Definitely one of my faves in this year's jam!  A fantastic take on the theme, and incredible presentation across the board, and a great sense of humor!  Wonderful stuff.  :D

Had a few visual "bugs" (pun most definitely intended), but I really enjoyed the aesthetic of this game a lot!  :D

Really love the animation of the main character sprite!  :D

Super fun little arcade high score chaser!  Definitely also getting that Flash Game nostalgia, too!  :D

Had a little bit of an issue with the shield lagging pretty far behind my cursor, but this was otherwise a really solid entry!  Really loved the pixel art & backgrounds, in particular!  :D

Love the look of the elder capy & the gator god!  :D

Without a doubt, the hardest that I laughed during any of these entries!  Some really fantastic humor & writing here, and I'd love to see how more of this adventure plays out!  :D

A really cool concept with some fantastic presentation!  Bummed that I ended up running into the mouse sensitivity issues, but this was an otherwise really slick entry with a great take on the theme!  :D

Heck yeah!  Can't wait to check it out, and thanks for jamming with us!  Just wanted to make sure that people weren't scared off from playing the game!  :D

Please try to update the game’s webpage, if you can!  Unfortunately, I don’t think anyone (myself included) is going to feel comfortable downloading & installing a game from a page with no information.

A few screenshots/gifs always help the cause, too.  👍

Congrats on being the first official submission!  And too funny, a turtle shell was the first thing that came to mind when I settled on the theme of "protect" for the jam, haha — can't wait to check it out!  :D

Thanks so much for the thoughtful reply, Pai!  I had a feeling this was the case, and I have decided to re-instate the game to the jam.

I have a feeling that your numbers may be a little inflated in the end, but at the end of the day, the reason you guys are here is exactly the reason why we wanted to start this jam — simply to bring people that are passionate about making games together, to make fun, cool & creative projects!  I took a look, and quite a few of their friends that commented on the game also clearly played some of the other entries, so I believe it was all done in good faith.  

If you do end up winning the jam, I will likely notate the game as an "honorable mention" on the jam page, but will default to the next  games in line as the "winners" (even though there are no prizes) on the PPJJGG game jam home page.

We are really happy that you all decided to jam with us, and really think you made a super fun game that has a lot of potential!  Can't thank you enough for sending over such a thoughtful reply!  :D

- Kevin

Hey there team, I wanted to reach out to let you know that this submission is going to be disqualified from the jam.

As the team with the most ratings & the least amount of karma in the entire jam — and with the comments section looking pretty suspicious, to say the least —  it really doesn’t feel like this entry was submitted in the spirit of the PPJJGG game jam. 

The game is really nicely done, and I wish you all the best on future projects!  🙏

Unfortunately though, it doesn’t feel like this submission is a good fit for the PPJJGG this year.   Sorry again, and all the best.  

- Kevin (Pursuing Pixels)

💜💜💜

thanks!  I guess I’m just a little confused because it says the game was made for a “rip off” game jam, which is not the name of the jam here. 

Unfortunately, I’m going to have to leave the game disqualified, as it doesn’t seem like it was made for, or in the spirit of, our PPJJGG game jam.  Sorry. 

no worries at all!  Just make sure you submit before the deadline!  I think some people are just trying to get a page up and live so that they don’t have to scramble and do that at the last step. 

Hey there, it doesn’t look like there is a game, or anything attached here — we also just started jamming yesterday, so I’m guessing this was not made for our game jam.


 Sorry to have to remove the submission — let me know if I am incorrect!

any art style is okay!  :D

best of luck finding a team!  I definitely recommend checking out our Discord too, if you’re looking for folks to partner up with!  :D

no problem!  best of luck!  :D

I think a game has to receive 5+ ratings before it can get an 'official' average score...but I'm honestly not 100% sure how that works, haha!  But I think that basically, the scores that everyone gives get averaged out once there are enough 'votes' to calculate an average.  Hope that helps!

thanks for the heads up!  I did intend to have it public, since we have a lot of fans of our podcast/YT channel that don’t make games, but want to participate in the jam festivities — but I am keeping my eye on everything to make sure all the voting/rating is legitimate!


Thankfully, we’re still a small enough jam to be able to keep things kind of loose, but might have to clamp down a little more  in the future, haha. 

Thanks again for the heads up! 💜

no problem at all!  Just please note any bug fixes or changes on the webpage, and also try to leave the original available for download, for judging purposes!

You can submit anytime!  :D

Hey there CapBear!  This was one of my favorite entries from the jam, and such an awesome take on the theme!

Your game was one of the top rated entries, and was selected as a prize winner!  Just reach out to Kevin (aka me, haha) at pursuingpixels (at) gmail (dot) com

Thanks so much for jamming with us, and for making such a radical game!  :D

heck yeah!  belated congrats on the launch!  so stoked to see that game get some more love!  :D

Yoooo, had no idea you made a full version of this — dunno how I missed it, but heck to the yessss!  :D