Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Purski

5
Posts
2
Followers
1
Following
A member registered Jan 28, 2022 · View creator page →

Creator of

Recent community posts

This consept has some potential! I really loved the hand-drawn art and snappy animations. Camera felt too agressive rotating around the character, making playing feel bit dizzy in certain points. Definitely like to see more with some color and action!

My shoes got wet and hands turned blue but it was totally worth it. Nice little experience! On first play i got stuck between fence and large stone so had to restart game.

I really liked the mixture of gloomy mood and warm tones. That small wind animation on plants and trees was nice way to make game world "breathe". Background music was also well chosen to the style.

Maybe my laptop keys is too snappy or im generally bad at platform games, but I did'nt progress very far in the game when i stuck dying on same obstacles over and over (level where introducing deadly drops from ceiling and you can go two different directions). It felt like slightest press on keys already moved the character almost it's own width further. I wouldn’t say it was a bad thing but i personally missed more precise, accelerating controls. I could have played longer but i got bored travelling from starting point to the challenging part.

However, still overall great experience made only in 2 weeks!

We admit that the movement mechanics could feel quite tricky to learn at first play. We didn’t have enough time to make proper tutorial. Glad to hear you took time to learn it and enjoyed the game. Thank you for the positive feedback!

Thanks for testing, I'll definitely have a look!