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psycokitty

2
Posts
A member registered Aug 23, 2018

Recent community posts

sorry for not replying until now but the vive controls are still unusable until i edit the config around like before. i dont know how it works with oculus but when you launch it with the vive it starts up steamvr and i think the vive wands are then mapped to the default config for the compositor (where trigger is left click, right on the touchpad is right click and the grips open the keyboard; everything else is basically unbound). i could be completely wrong though.

I own a vive too and had the same problem but i was able to do a bit of a workaround-

  1. open up defaultsettings.ini in BricksperienceVR\Config
  2. at the bottom in the action mappings section look for MenuInteractionRight/Left, replace the last bit, "FaceButton1" with "Thumbstick" on both of them
  3. then in the action mappings go to LeftGrip and change that to FaceButton1 (or leave it blank, not sure if that works though)
  4. finally go to the ResetTracking mappings, change Left_Thumbstick to Left_Grip1 and Right_Thumbstick to Right_FaceButton1 (or leave the right one blank too)

This lets you click the pads to hold the Legos and your left grip will reset the tracking.