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Promoduce Studios

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A member registered 15 days ago · View creator page →

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Thanks a lot!! I appreciate the comment :))

Thank you so much for this incredibly detailed feedback! I genuinely appreciate you sticking through 8 attempts to reach the end; that tells me the atmosphere and story I worked so hard on actually kept you hooked, which means the world to me.

You are 100% right about the bugs. Developing a game with this level of visual fidelity in just 12 days was a massive mountain to climb, especially while dealing with the stress of the ongoing war in my country. Some nights I didn't sleep at all just to get the build stable enough to submit!

Your breakdown of the 'View Snapping' and the 'Trigger Failures' is extremely helpful. These were definitely last-minute logic issues that I’ll be looking into for a post-jam update. Regarding the killer, you caught my 'cinematographer's cheat!' I had to use some scripted movement to ensure the pacing worked under the deadline, but I agree that a more active AI chase would take the intensity to the next level.

Thank you for the high praise on the art and sound. I'm taking all your criticisms to heart for my next project. Stay tuned for updates!

Thanks for the feedback! Unfortunately due to the 12 or 14 day timeline that was given, There are some bugs and glitches that people are encountering although for some people everything worked well and progressed and others didn't.. I'm gonna try my best to fix everything hopefully in some future updates. 

Heyy! Oh yes I will keep you in mind 100%. checked your page and I love the voice acting A LOT. Hopefully in my next project which will definitely have bigger goals and better storytelling and such I will definitely talk to you. Thanks for letting me know!

HAHA, yeah I thought it was gonna be like 2GB max but the assets and textures said no unfortunately. Next time when I'm not in a deadline hopefully something better and more optimized :) Appreciate your comment!

Thanks so much! Being a 3D artist and kind of a "cinematographer" helped me get through it easily haha. Hopefully something bigger and better in the future. Appreciate your comment!

Much appreciated :) Goodluck on your YouTube journey! And 100% the next game is gonna be next level. Full story, amazing gameplay, features, etc.. This is just a startup game and 14 days of work. 

Thanks man! As you can see there are bugs here and there but I'm working on an update right now to fix it. Thanks a lot tho :)

I'm really sorry to hear that! Due to the tight deadline I had no choice but to submit something at least playable with some glitches.. Even through playtesting I was able to progress but I will try my best to update/fix it as soon as I can. Thanks for your feedback!

Love it, here's my game! You may encounter some glitches due to the timeline but it should be enjoyable nonetheless :) https://promoduces-studios.itch.io/the-gainesville-incident

My Discord: "Promoduce Studio's"

I've been working non-stop these couple of days to make the best outcome possible, is there ANY way I can use AI voices from elevenlabs to just have simple dialogue and make my submission more immersive and alive, no other AI generations. I understand the rules say that no AI generations, but does it refer to the game development process or ANY AI help whatsoever? I need answers please hah!