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Prometheus1998_

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A member registered Oct 22, 2018 · View creator page →

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...Did you even PLAY this? There's absolutely nudity

I encountered that same issue with the enemies staying at the flag, and found that every single time I place a barracks block, the next wave doesn't move. If I don't place a barracks block, the enemies follow the paths as they should.

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Here's a list of every bug I know about at the present time, as of the upcoming Alpha 2 version.

If you encounter any issues, report them here.

Game-breaking Issues:

  • None known so far

Major Bugs:

  • None known so far

Minor Annoyances:

  • Unit-selection box does not function when moving the mouse from botton-right to top-left, only the reverse

This aged well :)

Initially uploaded for the FFS2021 game jam that ended a couple of weeks ago. Still very much in alpha development as of 16/2/2021.

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Here's a link to the prototype I've created over the course of the FFS2021 jam.

https://itch.io/jam/finally-finish-something-2021/rate/879299

When it's eventually finished, it's going to be a fort-defense game where the player defends their base against waves of monsters each night, while daytime allows the player to gather resources and place simple traps. Due to pathfinding issues that are still being worked on, the monsters don't do anything yet, but the user interface is complete and the player's units are working as intended, able to move to wherever the player left-clicks and shooting at any enemy creatures in range.

The screenshot shows the fort as it currently exists, along with the user interface and the tutorial / hint / advice thing. One of the basic enemy types is hiding just below the alert indicator's text box. The GUI is still largely incomplete, evidenced by large parts of it being greyed out, but the code for it is entirely in place, I just need to develop the features the buttons will interact with and complete the border outlines. All selected units are represented by a little icon in the large box below the tab buttons, and they display their stats in the empty area below that.

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It's do whatever you want, with the option to create a game based on a theme if you so choose. Per the jam's description:

"BONUS THEME IF YOU HAVE NO IDEAS:

A game about being chased by a monster, basically a cave maze where you have to find the exit before the monster catches you."

GameOn community · Created a new topic Theme?

What, if any, is the theme and are there any restrictions or guidelines for what we should make?