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Dani Prokisch

75
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A member registered Nov 18, 2016 · View creator page →

Creator of

Recent community posts

OMG :D 91 I should have implemented the online leaderboard too :D Thank you for playing 

Thanks for trying it out Fodi :) Yeah as always balancing is non-existent for my quick last-minute jam game :D I wonder if you even noticed how the character changes shape and the resolution becomes crisper if you're getting a lot of blocks in a row :D

Fun concept. I enjoyed this one :)

That's such a funny idea.. not sure how realistic :D Good balance on all the things you have to pay attention to. Fun game

This was probably the most fun game I tried this jam. I would love to see more level packs on a phone version of this game :)

There are lot of great ideas here :) I really liked the shoot yourself mechanic. Grood puzzle ideas on the levels too

Loved this one. Really appreciated the silent tutorial moments, when I first accidentally grabbed the tree... therefore finding out that I can grab other things than  I experimented with holding onto the animals. Great videogame moment :)

Loved the visuals. It was great seeing how the universe grew. Wish it was a bit longer and more balanced, but  a great jam game. I had fun :)

This game oozes with style, from audio to sound design. I was surprised by the movement on the platformer section. It was surprisingly good to handle and fun to climb. Fun game :)

This is a very neat concept. Well executed idea. I had fun trying this out :)

This is a great idea for a game. I really appreciate the creativity. I would love to see some improvements on the window scaling inputs as sometimes it's a bit fidgety and hard to grab the edge of the windows. Maybe the cursor movement feels a bit weird somehow... maybe it's not that responsive? Not sure why that could be. Oh and I love the design of the monkey heads. Really enjoyed the pixel art too :) Well done

Banana to scale :D love the concept

Thank you so much for playing. We're really happy you liked it :)

Thank you for playing :) We will be fixing some bugs with the first patch to show more scores in the leaderboard so that's when it will get really competitive :D We are happy you had a good time with it :)

Thank you so much for playing. We are happy you appreciated the game :)

Wow...  that means a lot. Thank you for playing :)

Thank you. Glad you liked it :)

Thank you. Yeah made more mechanics but these are the ones that made the cut :)

Thank you for playing. Glad you liked it and appreciated the idea too :)

Thank you so much for trying it out. Glad you liked it :)

I was hoping you would narrate the whole game Bennett Foddy style, like in Getting Over It :D But the music was great. Very creative mechanic with huge potential. Reminds me of a game I made before a bit. Hope you'll continue. Fun game. 

Thank you for playing. We’re glad you liked it so much :)

Thank you for the comment and thank you for trying it out :)

My parents never got me a Gus when I was little :( Fun game :D

Cool idea. Like the grow and shrink gun idea. The controls were a bit unresponsive maybe. Didnt know when I hit the targets, some levels can break but I had fun :)

I do like these kinds of rage games. The addition of an extra arm might be a bit of a help here (not sure tho). I do think controls could be a bit better. Maybe if the arms had a bit of a grip (just a very small amount). Right now sometimes you even push yourself forward by just having the arm behind you because of some weird physics. +the background art assets look great but it could look crisper I think if you set the filtering to Point Filter on the sprites, it would look better because its pixel art. Great game tho :) Hope you'll continue it :)

Thank you :)

Love the style. Great idea 

Yeah, the physics is a bit janky :D  Cool idea tho

Nice polished game

Would have loved to see more movement types to get around faster. Nice mixture of 2D and 3D art :) Cool concept

Love portals. Good idea for the theme of Scale :)

Nice idea. Slick UI, easy to understand and it would have great potential with many levels.  and different shapes. Shame there are only this many levels :)

Neat idea of a city builder. I felt it could have been clearer what card could go onto which plate. Maybe the camera could have zoomed onto the plate when you selected a card or something like that? That could have helped with the camera movement too.  It was a bit overwhelming at first glance , but it was fun :)

Great puzzle game. The difficulty ramped up quickly but I didn't mind that. The effects and the visuals helped sell the mechanics of the game. 

Descent card game. Had fun. I'm not sure what the scale of the card adds to the game yet when the card's value (the scale) is written on the card too. Maybe if the Opponents' cards were facing down and you saw the scale of each card only before they were flipped then you could strategies accordingly?  Cool game :)

It was an oddly satisfying game.  Had a good laugh with the interpretation of the theme. The moment when you first start feeling that you got efficient in scaling was great. Once the game was totally automatized and wouldn't stop scaling was a bit frightening and the framerate dropped...so I just assumed you win the game like you win tetris... wait for it to crash (I didn't wait). It was fun :)

Nice art style. Relaxing and fun game. It was a bit confusing why the blocks gave you cats. Some blocks' art style didn't look like cats would live in them. 

Thanks for trying the game. It was made for a game jam so unfortunately I don't have time to update this game much, but I do have plans to make similar multiplayer games. I'd be happy to hear some of your ideas you'd like to see in a game like this :)

:D köszi, hogy kipróbáltad. Pont ezt akartam vele elérni