Köszi, hogy kipróbáltad :) Igen ezen sokat gondolkoztam, és most a tesztek alapján láttam is, hogy kell a sebesség korlátozás :) lehet én a darabszámot nem korlátoznám, de az enemy dashek néha kikerülhetetlenek :D Ez COOP-ban még nehezebbé is teszi a játékot. Szerencsére ezek könnyű fixek.
Dani Prokisch
Creator of
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Yes it was inspired by game of life. Unfortunately we only had half the time to make the game so it is flawed.
When you place the objects the green clay button pops up and that will start the simulation.
We are from Hungary and Szabó Rebeka is a common name here, so it isn’t her... i think:D
Thanks for trying out our game:)
Our intentions were to create a more relaxing experience with no learning curve hence the lack of "gameplay". As the art was abstracted into line drawings with minimal black and white colour with the only colour being yellow...as the so called spot of sunlight, we thought as the sun you would be interacting with the environment mostly with evaporating water and growing plants. So this was our train of thought for this jam game :) . Thanks
Thanks. Yeah I'm currently working on more levels and mechanics and the camera has been fixed but I cant update the game with the fixes as it's locked because of the competition :). I was thinking of an infinite level as well but I dont know yet how that would translate to a procedurally generated level...Its definitely worth thinking about:)
yeah I am aware of the camera flaws and I have fixed it but because of the review period of the jam I can not update this version yet but believe me it is fixed :D . You did read my mind with those mechanics ideas I'm currently working on exactly those mechanics and I already have more levels in my updated version. :)
Here is a screenshot of the camera fix...you can only grab on the leaves that are in the light.