I liked the music and the sprites! The same however is quite fragile since it was quite difficulty to me to climb that level due to the detection of the hitboxes and offsets and a huge cooldown of attacking! Also sometimes the damage gets "delayed", and suddenly without noticing my HP drops by nowhere! But in overall, I liked it!
Rarusel
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I was aiming to do the gravity effect like the original Match 3 games, but yeah, I didnt make it in time plus the coding was pretty fragile and I was rushing as I only got myself to pack it up! As well the rngs for the generation of the Opponent and the Hazard Tokens. But I'm glad you enjoyed this unfinished game regardless! A final update to this game is in this way to show the gravity effect, the other 3 endings left and the better gameplay explanation with the tutorial! I really appreciate it! It's my first time I'm releasing my own jam game!
Then you kinda can guess which of the chars on THAT game, the red haired girl is based on!😆
Glad you enjoyed my first Jam Game! And yea, time wasn't on my side because of my situation, so I didnt added a tutorial sheet, specially for your issue with the Opponent's Tokens!
Btw for some reason, the post was triple posted so I had to manually remove 'em!
Once again tysm for playing and feedbackin'! It was either rebalancing the tokens and scores, add the music and the girl's new sprites or add the tutorial sheet to add in the grace period (which I learned one day after the submission)! It's a good strategy shuffling the grid (specially for later meet your corresponding tokens and nullifying the opponent's score bonus after a shuffled match or finding more time tokens)!
I wanted to implement the gravity, but because of how fragile the code was and I was running out of time and solo developing in a short amount of time, this was my safest option! And yea! Unlike other games where you can drag just one space, actually I like HuniePop's drag system to anywhere vertically or horizontally in the grid, so this is strongly inspired of that factor! Also the points are kinda purposely hidden and to be revealed in the end, again short time, and because they like to suspense the audience! I'm glad you enjoyed the game regardless! That's more than enough for me!
(What was your first run, character and ending btw?)
The Battle System, Synergies, and the Cast! Kinda solid game! You guys did an amazing job!
There were some annoying bugs like these when i bought Fuwamoco and somehow they were in Fubuki's slot, preventing me to access them until the next round!



