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Rarusel

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A member registered Sep 30, 2023 · View creator page →

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I liked the music and the sprites! The same however is quite fragile since it was quite difficulty to me to climb that level due to the detection of the hitboxes and offsets and a huge cooldown of attacking! Also sometimes the damage gets "delayed",  and suddenly without noticing my HP drops by nowhere! But in overall, I liked it!

PHYSICS STRIKES BACK AGAIN 😭

But I liked it!😆👏🏼

I see! Some other jam games caught me with this impasse! But I could handle 'em and perhaps meet new playstyles! Regardless, tysm for playing and the feedback! As I was in a short time, unfortunately a lot of things couldnt make it, but later this jam, a true finished version is in the way!

I was aiming to do the gravity effect like the original Match 3 games, but yeah, I didnt make it in time plus the coding was pretty fragile and I was rushing as I only got myself to pack it up! As well the rngs for the generation of the Opponent and the Hazard Tokens. But I'm glad you enjoyed this unfinished game regardless! A final update to this game is in this way to show the gravity effect, the other 3 endings left and the better gameplay explanation with the tutorial! I really appreciate it! It's my first time I'm releasing my own jam game!

It also reminds me of old games's ambiences like Donkey Kong and Chrono Trigger! The choice of instruments really made me feel immersed in the cave! Once again, my applause, man! (Google Translate)

Who was in charge of BGM in the Cavern? BECAUSE BRO! The intense feelings of nostalgic and atmosphere shivered me a lot! Props to the composers!

Then you kinda can guess which of the chars on THAT game, the red haired girl is based on!😆

Glad you enjoyed my first Jam Game! And yea, time wasn't on my side because of my situation, so I didnt added a tutorial sheet, specially for your issue with the Opponent's Tokens!

Btw for some reason, the post was triple posted so I had to manually remove 'em! 

Gameplay is pretty simple and satisfying! Later I realized that you can line up more bubbles in the circle range so It was so satisfying to match the other bubbles when the other items came in! Nice job there! If you want a help with the BGM, hit me up!

Once again tysm for playing and feedbackin'! It was either rebalancing the tokens and scores, add the music and the girl's new sprites or add the tutorial sheet to add in the grace period (which I learned one day after the submission)! It's a good strategy shuffling the grid (specially for later meet your corresponding tokens and nullifying the opponent's score bonus after a shuffled match or finding more time tokens)!

Ty! I was going to put a tutorial sheet but I was running out of time (twice and bug fixing)! I'm glad you enjoyed the game regardless!

It's times like these that I should have trusted myself more, If I had more time I would have give the warning in the Tutorial Sheet... Putting in the description wasn't enough so the confusion is understandable!

No wonder why the anima looping really reminds me the SF MegaMan Idle! Noice!

Oof, I see! (Perhaps you matched her tokens accidentally? Or suddenly after a match...)

I wanted to implement the gravity, but because of how fragile the code was and I was running out of time and solo developing in a short amount of time, this was my safest option! And yea! Unlike other games where you can drag just one space, actually I like HuniePop's drag system to anywhere vertically or horizontally in the grid, so this is strongly inspired of that factor! Also the points are kinda purposely hidden and to be revealed in the end, again short time, and because they like to suspense the audience! I'm glad you enjoyed the game regardless! That's more than enough for me! 

(What was your first run, character and ending btw?)

This strongly reminded of MegaMan Star Force! I liked the Models as well! This Calli style reminds me of Panty and Stocking as well! Very fun game indeed!

Crane physics be like... but the plushies are so cute and adorable!

The attacking and upgrades were so satisfying dude! Once again you rocked there!And I loved the storytelling as well!

Nah, its just because this playstyle is new to me! That's all! But I got kinda the pace of it quickly Ig, so I can go beyond and expand my experience in this jam game!

I've never played Fire Emblem so I got confused a lot at first... But when you learn it... LOCK IN TIME! Very fun game indeed!

Pretty calming and relaxing! Just a little smoothies on the movement when flying then it's more than enough! Pretty good game!

The Battle System, Synergies, and the Cast! Kinda solid game! You guys did an amazing job!

There were some annoying bugs like these when i bought Fuwamoco and somehow they were in Fubuki's slot, preventing me to access them until the next round! 

But despite that! Really enjoyed the game! Also the sprites rocked!

Dude, that's pretty amazing! Imagine if it was an overall game instead!