Can't wait to see how this will be enchanced post jam! I really liked the concept, the skill tree and the farming! Only feedback I really wanted to be more accurate is the melle enemies. But the rest is up to go with proper leveling!
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Thanks for checking it out!
I'm actually kind of excited for some post jam support myself, too - won't be a whole lot, but I don't normally return to jam projects, due to various personal reasons or reasons from the team. But most everything is already in place for the first post-jam build, and it didn't require any more work from the rest of the team, which is nice, and there are some more upgrades on the way with it! Second build, however, may be a different story...
As far as the melee enemies go, what were some struggles they were giving you? Off the top of my head, I could see that it could be hard to tell when they were going to attack, which could make fighting them feel a little unfair. But I'm more than willing to hear your thoughts, and see if I can get it fixed!
Thanks for taking the time to play, and the team and I appreciate the support!