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ProdByNaga
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Hi there! We are currently looking for a talented Pixel Artist to join our team for our upcoming incremental fishing game.
We have all our base mechanics set up and are currently rounding out development, gearing up to release our demo on Steam within the next month.
About the Project: We are developing an incremental fishing game where you play as a space penguin explorer on an alien planet. Driven by the need to secure food resources for their family back home, players start with a cozy, chill fishing experience that gradually evolves into a chaotic, arcade-style spectacle. The game features a deep talent tree progression system that players can upgrade by selling their catch.
Your Responsibilities:
- Refining the game's art style.
- Creating high-quality 2D pixel assets (32x32) to match our existing aesthetic.
What we’re looking for: We are a small team of two looking for someone who can help us bridge the gap between our current prototype and a polished demo experience. We estimate to have the demo ready in 1-2 months, with further developing the game after the demo release.
Compensation: This project is based on a revenue-share model. We are looking for a dedicated partner to grow this project with us as we head toward our Steam release.
Interested? If you have a portfolio of pixel art and are interested in helping us bring this penguin’s journey to life, please either reply here or add me on Discord: nagajim
Hey guys! I'm a sound designer and composer looking for a team that uses UE5 or Unity for the upcoming jam! You can check out my work here: https://prodbynaga.wixsite.com/prodbynaga I have multiple game jams under the belt, have experience in FMOD and can implement if needed!











