And may all your baskets turn out excellent ;) thanks!
Prildarill
Creator of
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This is one of the most creative indie titles I've ever seen, fantastic work, fantastic aesthetic, wonderful puzzles and brilliant use of camera textures, space manipulation and even playing with the UI. I was hooked from the first scene, and obsessed by the end. This game is radioactive, I loved it, super, super well done.
Thank you so much for the review! I really appreciate it :) wow you worked hard on getting the endings! Yes you are correct one ending I think is a little too obscure perhaps, and would need more hints to find in a complete version, so I will spoil it here if you'd like, I made this a while ago now so hopefully I remember all the steps correctly!
You have to find both journals, as you did, one is in the locker in the storeroom, and one is in the cafeteria.
You also have to find a hidden note, on top of the white cabinet in the classroom next to a potted plant, you might just see a corner of the paper sticking out. Its about Ashley, the girl in the hallway looking at the sky.
The note mentions something about her staring out of the window too much, if you open the curtains in the classroom that is the final trigger.
This has to be done BEFORE you pick up the paint cans in the storeroom. You'll know you have done it correctly because she will appear in the classroom cutscene when the girls are deciding what to do in the corner of the room.
I hope that's everything ha, I'm away from my PC at the moment so I can double check the code if that doesn't work, but as I remember that's the way: teacher's note>>curtains>>talk to Ashley>>find 2 journal books.
In any case it means a lot you tried it out so thoroughly, life has been a little crazy at the moment so I've put a lot of things on the backburner but kind words inspire me to continue developing games when I can :) next project is gonna be a big one.
All the best!
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Prildarill.
Hey this was fantastic I really enjoyed watching! :D It was very fun how you went into the hollow areas that you put an echo effect on yourself, very immersive :) You scared me with my own jumpscare at 8:22 hahaha!
Thank you so much for playing and for your kind words, I will take some notes down for the full version, which I think will be much different :) You will now also get your very own locker! It will be in my next update ^.^ could I trouble you for a rating? It helps my metrics a lot!

(You are also the first one to find the book in the locker I think, I guess I should make it a little more noticeable, but I also like treating eagle-eyed players such as yourself :D)
Thanks again so much this was a delight to watch, seeing people play my demo is just so fun!
Oh wow thank you so much I loved your video it was very funny to watch haha :'D Excellent!
About the bug in the bathroom that is so bizarre, I haven't seen that one before! >.< I will do my best to fix that in an update soon! You will get your name on a locker too for helping me improve the demo :)
The lack of an auto saving feature too, that's something I've got on my list moving forward for a full version to make retries much nicer, sorry you had to replay the intro twice due to the soft lock, but thank you for giving it another shot :) very useful info for me to see how people play.
Thanks again for your kind words, the video was so fun and I cracked up seeing the memes spread through the game haha 😆 I will watch more of your videos for sure.
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Love from Finland!
Wow really good, did you make the assets yourself? Very clean and great texturing I was really invested! It's very good! I liked the ending a lot as well, very fun and spooky :)
I did have some performance problems, but that might be my PC, I had a lot of lag. I put it on the lowest quality graphics settings and the lag got much better, but my PC was still like BRRRR you know?
Also I think player walk-speed could go up just a bit without spoiling the atmosphere ;)
Anyway regardless, this was super fun and I enjoyed it a lot :) really intriguing and haunting :) Excellent work!

























