Excellent, excellent game! The fact that if you kill all assassins the game does not end and you have to be confident in your judgement makes the game so much more fun, and the chaos mode is great.
Good job!
Thanks a lot for playing Gibibit I'm glad you enjoyed your time! I did not have time to properly design the levels to make straightforward the fact there is a second dimension, here's the walkthrough to access it if you so desire :)
- On the antenna of the first telescope at the right of when you begin the game
- Atop the altar on the sky temple
- In front of the ancient lighthouse at the right of the tower
- At the top of the tower
This will then unlock a purple portal which the rings next to the top of the tower lead to, in the second dimension, activate the rings until your friend screams something about corruption, inside the central orb another portal awaits you.
Thanks for the nice comments! Collectibles become bad in World 2! You get used to get coins without consequences, then when you get to world 2 (walkthrough in the submission page comments) if you get one your copilot mocks you and you get dealt damage.
And yup, in world 1 the copilot misleads you when getting collectibles, by not feeling so good and getting bored and such...
Thanks for trying the game, I'm super glad you had fun :)
Cool game with a lot of potential, especially fun when the physics of big items screw you over and you have to scramble to get the items around! The 3D models, vibe and composition are all great, music too! My one gripe is thatI couldn't get past the first check, I tried many combinations of things that could hurt but to no avail.. Perhaps I should have done the opposite? Either way, I see the vision, good job!