Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Pozzo99

99
Posts
11
Followers
1
Following
A member registered Jun 06, 2020 · View creator page →

Creator of

Recent community posts

Thanks heaps for the kind words. This is our first proper attempt at a horror game, so to hear we managed to do well is such great feedback.

I definitely agree that music would have really added to the game. Audio has typically been our weakest link, but we're steadily improving, and to hear that the atmosphere was great means we're moving in the right direction! Huge thanks for playing our game and organising this Jam!

Great work with this! Art was really well done, the sound was simple but fit really well, suuuuper cool that you managed to fit 4 endings into a 1 week game jam.

This was quite fun, I would have loved to see the difficulty scale much more aggressively. I played for a good 5-10 mins and didn't notice much change. That aside I had a great time!

This was really fun and I liked your take on the decay theme! I was a little sad that the Memory was covered mostly by static, the art looked so good!! Great job on this game!

Thank you for playing!  We're just lucky to have a bunch of people who are totally down to grind out a game for 7 days straight!

This means so much to me! This was my first time ever designing a horror game and I truly couldn't tell if I made it scary at all. There is no better compliment than someone speedrunning your game, I can comfortably say you're smashing my time, and I'm the guy that placed everything...

Thanks heaps for playing!!

This was a super cool narrative take on the theme. I MUST retract a point though because the roomba couldn't go under the tv as advertised at the start. This was super well done and really eerie, I loved it! Great job with this.

Great use of the low poly art! Sounds and art were great, with nice and simple gameplay. I died once but it was a quick enough game that I was completely happy to jump back into it to try again. Well done!

Math is already stressful so you chose an amazing topic for this game. Didn't realise I really couldn't handle subtraction... Great art, great audio and super fun gameplay, amazing work with this one!

The art and sound for this game are super well done, a bit hard to get in to, but once I started to get it I started to have a lot of fun with it, great job with this one!

Despite being a solo dev you did a real good job with your game, that's something to be extra proud of. If you took away the artists and programmers I worked with, I would hardly have a game  😭

The art in this game is fantastic and you made a really interesting and cool take on the Decay theme. I just wish the enemy hitboxes were just a little bit bigger!

Thanks a bunch for playing, I appreciate the comment! The missing posters are all our amazing devs on this team so I'm glad you liked them.

The narrative was a super cool premise and the puzzles were done to a fun degree. Same as the other comment, unfortunately after the journals I got stuck, but for what I played this was very well done!

The art for this game was quite nice. I'm not sure if I was missing something but were the elevator codes told to us anywhere or did we just have to brute force them?

The art is super trippy and cool, love the models and the clay. Not sure if it was intentional but Crokit is spelled 3 different ways during the course of this game, just thought I'd mention that!

This was really well made! Great art and great audio. I feel like the difficulty leap between easy to medium is wild though, easy was way too easy for me and medium was way too hard. Otherwise, this was so well done!

This was really cool, nice art, great narrative and a really cool take on the Decay theme. Sadly I think once your range stat falls too far the enemies start to hit you before you hit them, making it really hard to win. That aside this was super well done, great job!

The art for this was super cool, some of the best monster designs I've seen this jam!

The art for this game is really good! I'm not too sure if this game is beatable but for what I got to see it was really cool, and even with no music or ambience I was getting scared!

This was a fun lil incremental game! I would've loved to see some slightly harder or different fishing to change things up every now and again. Otherwise, the art was simultaneously cute and horrifying, great work!

This was a really fun play, sad that the boss can't be beaten. Otherwise very well done!

My wife is so beautiful! I did not accidentally cut her down and eat her...

This was neat, I especially like the animations, they scratch an itch in my brain quite well.

This was super cool to see PICO-8 game. Super sad you didn't have time for an ending, otherwise it had some neat art and a nice oppressive atmosphere when you get to the latter half of the game!

This was super cool! I loved the shader for the shadows a lot. Overall had a good time with this, I did end up getting myself stuck riiiight at the end but that's my fault for jumping into places I shouldn't go! My only nitpick is that I wish the player faced the locked on enemy at all times, I had a lot of swings and misses because of that. Otherwise fantastic game making use of shaders incredibly well!

I liked to see just how much variety there was in the clothing options, it kept me busy for a good amount of time!

I'm glad you enjoyed what you got to play, sorry that you ran into a game breaking bug! Whether or not you do come back to finish it I really appreciate the comment and the feedback!

Thanks for playing! Glad you stuck through to the end

We for sure should have turned it down. I think it turned in to one of those things where we stared at it for so long it stopped standing out to us. Thanks heaps for playing!

(2 edits)

I'm glad you liked it! I was worried about the atmosphere because this is my first time ever time touching horror so I really appreciate you saying that!

Really nice writing here, super funny, wish there was a bit more now! The worst part about jams is wanting more from some really fun games. Great work on this one!

Easily some of the best visuals I've come across this jam, such a unique and interesting style! It's pulled off really well too. The narrative and combat worked great for the game as well, overall a really really well rounded game especially considering the time constraint of the jam. Well done!

Really impressive to get all this done in such a short time, great job with the art, sound effects, and animations! I got jumpscared at the end and I don't know how intentional it was but it got me.

This was super well done! For such a short jam the art looks amazing, you've got voice acting, the minigames are tight and well made, I truly feel like I have the stability to be some form of surgeon after this game!

This was super cool, looked good, animated well, and played well too! Wish there were more levels because I had a lot of fun with what you had here!

This was such a well done game! The puzzles were well thought out, the platforming felt tight and planning out the deaths within the puzzles was a really cool touch for the theme. Great job with this one!

Thank you for playing! I'm glad you enjoyed it.

If we had an extra few hours we would've made the dance game a little bit cleaner and easier but time got the better of us. Glad you had fun despite completely failing it!

Thank you for playing and for the feedback, I definitely overturned the coffin controls when trying to find an in-between of awful feeling but not too awful.

Similarly feedback on the dance game was my priority but in classic game jam fashion, building, build problems and bugs took the last hours I had 😭

I really appreciate your kind words and I'm glad you liked it!

I'm glad you liked this! The coffin game seems like a common difficulty point so I definitely should have balanced it a bit better... My bad....