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PowerUpT

8
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A member registered Jan 26, 2019 · View creator page →

Creator of

Recent community posts

Thanks! Sorry that I just found this now, but I really appreciate it!

If you want, I have a Discord server for the game where you can follow for updates, although production is starting to wrap up.

Also, the biggest thing you can do if you want to support the game is to wishlist the game on Steam if you use that.

Thanks!

(1 edit)

https://powerupt.itch.io/sock-it-demo-web-edition

Enter Sock It, the zany Punch-Out-May-Cry-like with fleshed out opponents, platforming, and cutscenes! Spar off with more than 12 bosses! Follow the story of a cryofrozen amputee boxer who needs to find his past! Encounter a stupid assassin, a greedy squatter, and a secret scheme!

This is a demo for an unreleased game. Progress is going well, the main 12 fights are content complete, although more content has to be made first, including the ending, title defense fights, and (hopefully) Steam Workshop support.

Hope you all enjoy it, I've been tinkering with demo versions for about as long as the game's been around, and this one seems like it's really hit a stride!




Trailer: 


Man, I would love to see Invincible Nightmare from Gravity Fails make an appearance.

You don't need either of the files other than the ROM. In fact, I have no idea why the developer put them in there. They're files that are compiled into the ROM. I'll ask them.

Was not expecting to find a tool I needed here of all places. Thanks!

Oh. I literally was just going to update that by request of my friend, and I found this reply. Thanks, it should be fixed now!

I deleted my last post since I started working on it again soon after posting, and the project has been progressing at a steady rate!

I'm telling you about this because I'm not sure what you mean about the transitions.

If you mean that you don't like how they work, I tried programming them like the original at one point to no avail. I am just clueless on how to do that.

Anyways, I'm glad you found my game and consequently had me start working on it again, and I appreciate the feedback!

I'd love to see manual camera control. This is awesome by the way, and I'd love to use it in a project!