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Portrait Prophecies

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A member registered Jun 25, 2017 · View creator page →

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We just finished replaying the game to ensure it was possible to complete. Extremely vague complaints such as these are entirely unconstructive to us. 

While there are parts of the game that may indeed be harrowing, we were able to pass them after a few attempts. Unless the bar is set very low, it is generally not possible to design obstacles that every player will assuredly be capable of passing with ease. 

Without further information we have no way of knowing what your capabilities are as a player, and thus how your experience correlates to the fairness of our game on average.

The vast majority of our content does not feature this type of demanding gameplay, so there are many other games you can try which likely will not pose this type of problem for you.

The game window can be resized but unfortunately complete fullscreen is not supported.

Our games usually end in such a way, there are generally not many credits to give.

https://portrait-prophecies.itch.io/rain-reader-the-ttrpg

More information is required to pinpoint what exactly you are referencing. Lore related questions may be asked in our Discord server, due to the awkwardness of obscuring spoilers on Itch.io.

The definition of Exempt is on page five. The speed at which the Moon rotates is ambiguous.

This particular game is silent for a reason yes.

We have since moved on from this particular style of design, but there are still quite a few iterations in it yes.

The first tutorial note reads: "They flip cards face up. I flip cards face down. I move and interact with (mouse click). I may infect the card based on what it last was face up. (then some more illustration)

While this is indeed not completely explicit, it outlines the fundamental concept of the gameplay which is relatively simple. With some trial and error in relation to what the tutorial note references, and the limited amount of possible things you can do; we generally anticipate that the solution will be attainable within thirty minutes for most players.

Approximately five.

Decreasing the size of the game window, particularly by pressing Restore Down, may alleviate slowness. If you are playing the game in your browser, then trying a different browser may also yield some improvement.

Probably try clicking underneath the table.

We have temporarily changed the game page font in response. However the ingame font is an identical pixel style. The tutorial note reads,

Stay away from Him

- Hear knocking : Turn off Lights

- Door Opens : Close it or run

- Lights turn off : Turn back on or run

- Hear Footsteps : Hide in closet, table or shelves

Find Her Six Times

- She cannot be seen

- She is heard when your cursor is close to her

- Touch her until she hides again

Most of our older games use a pixelated font. Our primary games that do not are: rain reader, A Hemorrhage of Time, Which Breaks the Silence, Weirdfyre's Legacy, cybersus, The Swell of Emptiness and Death of the Party.

It is one of our older canonical works, we generally do not hold it in very high esteem. Although it remains relevant all the same.

The black screen is intended yes.

Fingers and thumbs are different parts of the hand, hence why they have different names. They can be called digits as a whole, but individually one is a thumb and four are fingers.

The games have been mostly released in chronological order, Weirdfyre's Legacy is the most recent event currently.

Probably around five.

All of our games, eventually, end with a persistent black screen.

If the playable section of the screen was larger it would be more difficult to see and click on the moving objects, as you would need to move your cursor much greater distances to do so. 

We've never heard of the game size being a problem, it's possible you're playing the game on a smaller resolution than intended. And this game does require a certain reaction speed to be playable.

We generally do not comment on things like this, if you're looking for lore explanation then one of the players in our Discord server may have an answer. https://discord.gg/9FTwkqr

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By May first the game will have lost its initial favour with the search algorithm. It would be beneficial to have a translation sooner. 

If you give us a list of all the Portuguese dialogue in the game, we could put it into Google Translate then clean it up ourselves for you. And if actually adding that text into the game is what would take so much time, for now you could make a devlog post showing the list of translated text.

But otherwise, you should consider uploading versions of your games that are playable in the browser itself. It massively increases the likelihood of your game being played, as many users would rather play a game in the browser than have to download one.

Not sure where these downvotes are coming from. Translating the game while it is still fresh in the search algorithm is objectively beneficial for its release, as is making it available in the browser; a highly sought after venue.

Will an English translation of the game be coming soon? Or even just a reference sheet for what the English translation of all the text is. 

The game is listed as being in English, and the game description has an English version, but the game itself doesn't seem to.

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Effectively censoring games from the search engine if they're branded as having "sensitive content" and the only way to turn that off on your account is to dig through the options menu is extremely anti-developer. It's basically a shadow ban, for anything from having actual sex scenes in your game to simply even mentioning sex at all. 

For erotic games it's not a big deal because users will be deliberately seeking them out, so it doesn't make a huge difference in clicks potentially. But for other games that aren't in an explicitly "adult oriented" genre yet are given the "adult only" tag it completely buries them. Since the only users that will see the game are ones that have "sensitive content" toggled on, yet the main users that will have thought to toggle it on aren't looking for that kind of non-erotic or non-violent game. So the game just won't be seen.

It's ridiculous that the search engine even censors games out to begin with, for the very reason of it being effectively a shadow ban that locks users out of seeing your content if they haven't thought to toggle on the asinine "sensitive content" option. I doubt itchio even tells you that option exists when you make an account, you could browse this site for years without realizing.


The "sensitive content" brand should just be replaced with the option to display a popup when your game is clicked on, like the 18+ disclaimer some pornography websites have, and the popup displays a variety of potential content warnings you can choose from in metadata. Users have to click to "verify" they meet the "age requirement" or whatever and then it lets them see the game page.

You cannot win any experience created by Portrait Prophecies. It is simply a matter of whether you reach a conclusion enforced by us or enforced by yourself.

We recall that there are approximately five different endings. One is more canonical than the others.

Oh nice, we are glad you enjoyed the game then. We have several other choice driven games like this, such as LiE oR DiE and The Doomsday Crisis Line if you wanted to try them.

Portrait Prophecies is always open to the possibility of making our content more accessible. However that was not your question. Your question was if we would add a new feature to our game exclusively because you in particular want it. Our answer to that question is no.

The blackness is the end yes.

Without more information there is nothing we can do in regards to giving troubleshooting advice. However we can confirm we have never received any reports of this occurring with other players.

There is not. As stated in the More Information section the game is estimated to take an hour to finish.

If Itch.io hides sensitive content labelled games on default then that means many users may never realize games are being hidden from them, especially if sensitive content labelled games do not appear for users that aren't logged in either.

This means that pornographic games which do have the sensitive content label will receive significantly less plays than those that do not have it, which rewards developers who either ignore or do not know the sensitive content label exists.

So the question is, do most pornographic games have this label enabled and receiving less views because of it is normal; or do most pornographic games not have this label enabled and those that do are punished with receiving less views. Since, unless games are actively being reported for not having the label, enabling it would exclusively be a disadvantage and jeopardizes the success of the game.

What you are suggesting is not far removed from what happens at various points in the story. But yes all the games are already connected.

They are both girls yes.

The callers are different than those in Moko's Advice yes. The protagonist varies, however in that instance yes it is a reference to their name.

You already described the ending in your question of what it was, suggesting that you already know what it was. If you have a genuine question then you will need to clarify its nature.

The fade to black is the end yes.

It has multiple.

Feel free to come to our Discord server and post it if you do then yes.