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poplava

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A member registered Apr 27, 2023 · View creator page →

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Very clean and well done especially for a game jam. Love your shield implementation. All worlds completed!

I haven't had any issues and PC is about 6 months old and runs high end games well enough.

Nvidia geforce rtx 5070 Ti
Operating System: Windows 11 Pro 64-bit (10.0, Build 26100) 

Processor: AMD Ryzen 7 9800X3D 8-Core Processor            (16 CPUs), ~4.7GHz

Memory: 65536MB RAM

Available OS Memory: 63140MB RAM

Page File: 18959MB used, 48147MB available

DirectX Version: DirectX 12

User DPI Setting: 96 DPI (100 percent)

System DPI Setting: 96 DPI (100 percent)

DWM DPI Scaling: Disabled

Version 142.0.7444.176 (Official Build) (64-bit)

Chrome now updating of course now that I looked at the help/about.

and by crashed, I mean, something ate itself and then puked out what you see.

I'll try to leave the game the way it is for a while (this morning) in case there's something I can do to help you troubleshoot it. 

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First game. Crashed after losing last ball in multi-ball. It was doing some weird zooming in and out before that happened as-if maybe it lost track of the last ball like a typical pinball machine would do. No way to recover. I can hear my flippers going in the background. Running web version with latest Chrome.

Yeah, and I still lost 2 other bags after realizing that. Slow learner. Got up to 350 or so kills trying to grind out max everything but had to give up and go to bed.  :) There was a point at about mid-armor that I stopped taking damage. Obvious just a concept thing but a few small tweaks and it can be a bit more challenging.

Found the waste bin at about 100 kills. Now it's a game.

Anyway, it's a neat concept and a lot can be done with it. I've been dreaming up all sorts of games based on this premise. Well done for game jam.

Brutal to not be able to swap out bags and when you remove the small one you lose your big one. Bruuutal.

Leaves you wanting more!  First puzzle successfully conquered!

Oy! Fullscreen browser bug where it gets really small and stays that way even when exiting fulls creen.

Clever

Happened to me as well. There was one case where there was only a sliver that was selectable at top of the item and then ~5 screens later, all 3 items were completely unelectable. No hover info as well. I had to navigate backward which I didn't know what that did but it took me back to a level. I have no idea what caused it. All the other hoverable things on the screen seemed to be working normally. As for other game feedback, I beat the game on my first pass through. I frequently lost my cursor during battles. Felt like my cursor should stand out more (be unique/strobing color or something). I lose it on all these types of games though so maybe on me a bit.

More!

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Ack! Sorry for late response! I didn't get any notifications about these comments. My bad. Anyway, everyone in my family has a mac except for me so I'll see what I can do.

*edit* - A long while back, I took a look but I don't know enough about Apple/MAC to confidently address all the issues. I'll keep it on my radar but unlikely to get this done on my own any time soon.

I'd be interested in a 'how it was made' video or checking out the source if you ever publish it. Seems like a fun project. A web version would get more people playing with it.