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Pool_E

394
Posts
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1
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A member registered Nov 10, 2022 · View creator page →

Creator of

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and then it told me to nudge and then the ball still fell when i nudged like

game was kinda hard bcuz i exited the shop to check on my bumpers and then it sent me out, i got launched to a bonus stage immediatley fell and lost all of that work

from anyone who played: is this game safe or no

i know i found that
does seem kinda unintuitive for this to be the only and first use of the mechanic with no explination

theres this one area with a frog but no fly how do i beat it

I love this game

Couldn't exit the first room to do anything...

why do i keep dying how do i lose and win

write whatever you want abt the game here! :D

REMEMBER: This game is UNFINISHED and is just 6 levels. if you have level ideas make them in a grid, with black for wall other colors for tiles yellow for goal and a dot/cross/ other symbol for the player.

Also should I include a tutorial or change the current tutorial for the games mechanics?

im covemonty

0/10 11 didnt let me choose boat

i want more of this game

browser
didnt know lol

maybe ill try to add it if i figure out how to mod, havent touched modding this for over a year

Maybe I'll update this game soon...

No way I'm here an hour after

oh lol it looks like a monkey i always thought it was

also for some reason i only see in my corner of the screen and abt half is black

it ended the game with 3/9 wounds and it said i had too many wounds?!?!?

why would u call the monkey mudgill? why does it become a worm??

fullscreen still broken tho...

vangaurd monsters lets gooo havent played this in like a year

tbh idk i was logged out for a while uhh i assume i was trying to amke evreything on my own

aw man

i feel like sometimes i draw a shape and it acts like i did a different one

I am trying to make a mod of this, but the walls are invisible and it makes it realy hard to make anything.

for some reason i tried to add an exact lock and it only works if you have more keys than the requirement, even though the check for exact locks happens before the less than check (right after defining relevant_value)

where do i find where it chooses if you can edit lock count?

oh enums.gd

where is Enums.LockTypes??

i wanna be able to zoom in

plz

how

ok

ok :D

it has 4 pins when i put in for it to have 3

what does the data part do in the IO

the inc wont let me put the output to the mux in?????

why do they all have names at the bottom???

do i use 1 IO for it all or 1 for each input??