Really cute low poly models. Controls weird since my keyboard is on the QWERTY standard, while this was coded with AZERTY in mind I reckon.
Ponk
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Cute, but suprisingly hard, in part due to very fast falling speed, and lack of some common platformer quality of life mechanics. Cool concept of warping to the bubble overall, but the puzzle timing seems REALLY harsh with the turning off of the gate & warping on crumbling platforms feels rage inducing.
I got it to work after uninstalling other extensions (mostly from https://thkaspar.itch.io) and disabling and reenabling the theme, not sure which exact extension was causing it but I figure there was probably some conflict in setting the width of the panel or something. Seems to work fine now :)
Kinda wish there was an option for scaling in the 150% range for a bit bigger icons, but I think I've checked this before and aseprite straight up doesn't support it, so eh.

on v1.3.9.2, looks great, but my timeline loses the section with layer names with it. No idea what's happening here, it's just straight gone, it works fine with the theme disabled. Thought it might be a conflict with some other extensions so I disabled all of the 'scripts', but it didn't help(though I haven't tried uninstalling the scripts which is an option).
Found this on playstore because of the great pixel art, bought it and felt like I had to come over and gush about how good this game is. This is now one of my all time favorite games for mobile, I cannot praise it enough.
Came for the pixels, stayed for the gameplay, 10/10 would wholeheartedly reccomend.
I've released my first Itch.io asset pack, featuring some of my pixelart work, made for projects that never quite got to the finish line.
Check it out here https://jeevo.itch.io/insect-enemies




