Thanks for checking it out and making content on it! Glad you liked it!
PolyGryph
Creator of
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Archon Soul is a 2D dicebuilding roguelike where you customize your dice using swappable faces, runes, and bodies with unique effects. Draft spells, create powerful synergies, defeat challenging enemies, and conquer the Archon's palace!
Game: https://polygryph.itch.io/archonsoul (Browser or Download Playable)
Trailer:
It's been a year and a half in the making, so I'm really excited to finally get this game in front of people! It's inspired by Slay the Spire and Dicey Dungeons, but I always felt like dice-based games were too susceptible to RNG. So, why not let the player have a say in what they roll?
In this game, you can fully customize not only the face values of the dice, but also enhance your dice with special abilities via runes and dice bodies!

Could be more fun with a few quick usability and quality of life improvements. The enemy radar detecting you immediately on contact is a bit rough, I would give it a small time buffer so that the player has time to understand what happened. There was a point where I got a game over when visually the enemy was still turned around (while in code they likely turned around that frame and it wasn't around visually long enough for me to see it). This sort of leaves the impression of unfairness. Cool idea to potentially develop further.
I was going to mention that I keep getting hurt and have no idea why, but then I read the bug notes, so you already know that one. As far as a 5 day jam goes, anything procgen is pretty impressive. The controls are much more slippery than I think I would like a platformer to be, though I understand not having a ton of time to refine the controls. Solid effort!