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PogeSoft

53
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A member registered Sep 18, 2020 · View creator page →

Creator of

Recent community posts

Aww =3

Please do one for calico cats =3

Yes, this sounds good.

I liked it! I enjoyed how the three main characters moved forward (so to speak) by the end of the game.

If Snorb provides a refresher on his story, then so will I.

Oh! I feel it! I feel the-

This was fun! It took a while for me to wrap my brain around how I needed to move, but it was an enjoyable experience overall.

I can provide a cheat sheet post-jam...

I enjoyed the surprise the installer gave me once I figured out what it needed! 

Muscle Goose will get his game, I promise!

The ZIP file contains a post-jam graphical update and should not be used for judging.

Trolling as an increasingly frustrating adventure game. It was fun!

Quoi?

Kitten Hallway III The Endless Runner The Game Colon Weave Game for Game Jam is fun, I could see this being a weird shareware DOS game I would have taken a shine to when younger.

Well done!

Convince me you weren't influenced by Cathy Guisewite in that last art board.

Thank you! The name's a giveaway on the influence.

'Remember' is misspelt 'rememeber' in the starting board's notice, but is it intentional?

Meow =3

Thank you for the heads-up!

Do you plan to expand the museum post-jam?

Oh, WiL.

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Thank you. It would be for offline play, as I prefer playing games from Itch offline whenever such an option is available. I would be interested in buying a downloadable full version in the future.

Do you plan to provide a downloadable version in the future?

What a cat!

I wanted to have words with the hairdresser by the end of the haircut.

I'm grateful the game didn't end with telling us how each of those applications ended!

This was fun, looking forward to seeing this game grow!

This was fun!

This is a good feghoot.

Masocore indeed. This was lots of fun.

No, you're right. Slowdown would make things tedious.

14:22 here. This was fun! Is there a way to make the movement less slippery?

You're welcome!

PERFECTION

Well thought out, and the trolling more sustained and diverse than last year's Vie Moderne. Good job, sir.

I had some more troll ideas for the game, but (1) the fact that I decided to do this the evening of the deadline, and (2) knowing the longer the game was, the more a player would anticipate these kinds of traps led me to keep things short.

I think I see what the game was going for, but I'm not sure if the janky controls were part of the trolling. Hope to see you again next year!

The best jokes sometimes are the shortest.

I haven't gotten far enough but I am expecting a certain kind of troll with those blue gems at the end of the game.