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PlottingPast

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A member registered Mar 22, 2015 · View creator page →

Creator of

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Based on other comments this is a problem on my end, but whether pushing a button to do something worked seemed random. I couldn't move, and jumping only sometimes worked. Mouse worked fine and was captured by the game.

Can't even guess what the problem is. Sorry i can't rate it. Looks interesting and i like the music.

Pro strat: go all in on red and buy a bunch of queens and pawns. The king must also be a Baratheon because he will charge right into battle.

Great concept. Took me a few play throughs to realize health regenerates on its own, but once i realized it would be short and unfair if it didn't i just let it sit and up it went. Good music, good style, and i like there's no healthbar.

A true gambler would have preferred auto-fire and rapid-fire options. :)

I like the skill based gameplay where the gains aren't random. Sets it apart from the other miniature collectible style games submit. Nice work and detail.

Ha. Well that was not intended. Looks like i put > instead of < when rushing to finish in the last 10 minutes. So yeah... everything is backwards. Everyone's going to lose fights they should be winning. 

Whoops. Thanks for the heads up. Accidental challenge/impossible mode.

When i click play all i see is a black screen. I waited about a minute and nothing changed and i couldn't click or do anything else. Reloading didn't change anything.

Not sure if it's something on my end but i can't play to rate it.

This is buggy. Reload after a loss locks everything place on the board, on which movement is too slow, and winning the card game killed me. Maybe the cat spawned on an enemy on the board, i don't know.


Really funny and cool opening though.

That is weird. I found it in the developer console but that whole line isn't showing in the browser.

Oh well. Thanks for the help!

There is no "Theme" header on itch and even Ctrl+F search for "Chaos" shows nothing. If there's an external source that's also not listed.

The closest thing to a theme is a link, "suggest themes here".

It's been almost four hours since the start and there is no theme.

Try zooming out of the webpage (CTRL + mouse wheel) and see if that helps. It worked for me on this and a few others, didn't work on some. Not sure if it's browser or game engine dependent.

It was so obvious to me when making that it didn't occur to me to leave a more detailed explanation. Been in a few jams, but this is my first completed game. Lesson learned. Thanks for showing me the problem!

I just realized that i forgot to add a timer. You don't 'win', you just survive longer before becoming a zombie. If you managed to eat all the walls without starving then i guess you win - each time you eat something it digests a little faster, and each thing you fully digest makes you less hungry. Eventually you can eat anything within two seconds.

Seems zooming out the browser (CTRL + mouse wheel) made more room for the game window. I have no idea how that works, but it resized to playable.

The web version starts hyper zoomed in to the point that the customers seem to be off screen and at least half the 'cook' button is off screen. Can't do much with it. Music sounds good though.

The game is hyper zoomed in on the web version. Not seeing any customers and the cook button is half off the screen, so i assume customers are also off screen. Like the music!