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Pleasant Pie

22
Posts
16
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A member registered Jun 13, 2020 · View creator page →

Creator of

Recent community posts

This was really fun! Wasn’t sure if I won or not at first - a little unclear - so I had to go again to win! Really great music, loved it!

Really cool concept and nice visuals! I agree it could be tricky to line up the cursor, but that also made it more frantic which I think made it fun!

Really smart implementation of the theme!

Really nice take on the theme! Very fun idea!

Really fun game! Super nice visuals and sound!

I’m happy you enjoyed that! haha

Thank you! I’m very happy with the direction I took it although I would have wished for managing to include more stuff in the game! Definitely wanted e.g. checkpoints throughout the track that you had to check to be able to finish the race - to mitigate that issue you mentioned haha

This was fun! Just had to win it at least once! haha Fun take on the theme!

The ads were really annoying indeed! Really nice music!

What a great game! It was really fun and engaging :D Beautiful visuals and really nice background music as well. I would have liked more sound effects from the turret and when hitting ads as feedback though. Super cool effects at 30 sec left as well! I think this is my favorite game thus far in the jam! Really great work!

Really nice game! Great idea and spin on the theme!

I really liked this game! Well done! I was a little confused at first but after a while I had a really fun time! Really nice gameplay and theme implementation! Nice sound effects as well!

Beautiful game! Liked the music as well :) It was fun, I played a couple of runs, but I did find it a little annoying when I for example got boosted high up in the air and then - when “landing” was way to far away from any platform to be able to continue..

I really like the artwork and the music was nice as well!

I read in a comment below that roughly 70% deliveries should result in a boss encounter - I got one every time though hehe

I found the boss very challenging since it wasn’t that clear what to do. I did understand the ‘E’ parry - and I managed to do it - but I didn’t pick up on any feedback really that it hurt the boss. So it was still hard to understand how to beat it, which I didn’t manage to.. I also think that the distances to the mail boxes could have been a little shorter. But otherwise, beautiful game, nice work!

These ads were so ANNOYING! haha Well done! Nice gameplay, flowing between pretty chill and very stressful! I really liked the art and the sound effects but would have been great with some background music as well :)

Yeah, I couldn’t play it either.. Got the same error as well, unfortunately!

Good theme implementation! One type of ad didn’t close when I clicked the “x” - not sure if they were supposed to be THAT annoying or if I encountered a bug haha

Good job! Really nice gameplay, easy to understand and I loved the music! Nice theme and special object implementation as well!

(1 edit)

Thank you! Yes, I know and agree! There a bunch of stuff still in the project backlog that I unfortunately didn’t get to even though I was very excited to implement them. For example, I wanted to add pickups that are placed in the road that would disable the turret for a moment among other stuff.

I also wanted to do two player multiplayer - where there are to identical tracks next to each other, one for each player, and players could “attack” each by using the pick ups. For example, triggering more shots from the enemies turret so they got more ads in the way all of a sudden!

Right!?

Thanks for the feedback! I agree, the ads could definitely have more to them. So you mean that the ads should move around on the road, instead of just being stationary?

Such a great job, so much fun to play! Had a smash with it! haha