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A jam submission

PostcAdsView game page

Submitted by ShoganaiLawl — 30 minutes, 8 seconds before the deadline
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PostcAds's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#153.4553.455
Visuals#213.8183.818
Fun Factor#273.0913.091
Overall#333.2733.273
Theme Implementation#383.5453.545
Gameplay#452.8182.818
Special Object Implementation#562.9092.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
The theme is implemented with the following idea:
the main character, Oscar, who wants to be a postman, is forced to deliver spam to the villagers of Gianduia, hoping to no make them angry.
The special object appear during the second phase the game, when the villagers become angry. They transform into a turret, changing the game froma cozy post delivery, to a bullet hell.

When the player is hit from bullets, ads appear on the screen.

You have to parry the special curse attack, with E.

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Comments

Submitted

the plot twist was insane !!!! 

Submitted

I really loved a boss fight =)

Submitted

I really like the artwork and the music was nice as well!

I read in a comment below that roughly 70% deliveries should result in a boss encounter - I got one every time though hehe

I found the boss very challenging since it wasn’t that clear what to do. I did understand the ‘E’ parry - and I managed to do it - but I didn’t pick up on any feedback really that it hurt the boss. So it was still hard to understand how to beat it, which I didn’t manage to.. I also think that the distances to the mail boxes could have been a little shorter. But otherwise, beautiful game, nice work!

Developer

Hiii, thank you! Yeah, we actually started with 60% but it seemed not much for a really short game like this, some of the villagers seem more cursed than the others tho don't know why ahah
Yes, we started the second day adding stuff to the special part but i think we added too much forgetting some stuff, we tried a few times tho it's a bit challenging but should be manageable after a few tries, we promise :)

Submitted

I loved it! The art is awesome, the music is great and the gameplay is a simple yet challenging and the story is phenomenal. Amazing job!

Developer

Thank you so much! It was our first jam, we're really happy with the result :)

Submitted(+1)

the plots twist is crazy

Submitted(+1)

Nice idea! I like that you encounter enemies when delivering letters. 
I didn't really understand how to defeat enemies though, is it just to survive? Also, even if I die the enemy results defeated, (or at least, I can't redo it anymore) is it intended?

Developer

Thanks for the feedback! Appreciated

The boss is a little bit tricky, we didn't want to explain the full mechanic, but was indeed needed I think.

Anyway, the boss is divided in three phases, with a special attack in between ( when he throws the word attack ), you have to "parry" the attack by pressing E at the right time to damage him. 


The boss encounter is also random (roughly 70/30), so not all the letters delivered should trigger the boss fight.


Hope it helps! 

Thanks again, we'll try your game as well as soon as we have time!