Third time's the charm...
Recent community posts
You, the author, should always come first. You aren't stealing people's money with this game, and you sure as hell don't owe us anything. You take all the time you need to sort out your life. Fans of this game will still be here when you get back!
I hope things get better for you soon enough, but no matter how long it takes, just make sure you watch out for yourself. Try not to worry about us too much!
The puzzles in this are stunningly unique (compared to anything I've seen from itch.io) and interesting! That being said, for an adult themed game, it's very unrewarding and lackluster in that department. The "story" is weak, the art is fine, but it's there for all of one click. Some may be able to, but I'd dare say most can't fully enjoy the adult nature of a game with 1 slide per. It needs a lot more to be considered over...any...other adult game worth its salt, but if the dev adds more reward for solving the puzzles, perhaps we'll get that. Overall, certainly worth a try, and a surprisingly high quality little platformer!
This game seems to have a good amount of content, but either hardly any Adult content, or what's there is just very, very hard to reach. I played for about 3 hours and managed to get a total of 4 scenes. Two of them were with the Goat in the CV arena.
Replies like yours, especially to such harsh scrutiny, show a lot of good qualities from a developer. Owning up to the short comings the way that you did/do makes things more forgivable, but despite that, the demo is still all I personally have to go on (along with likely many others) for forming an opinion. At the end of the day, this is what people coming in will see, experience and decide on. That being said, it seems like you really do care, and perhaps at some point, the demo and game alike will shape up to be all that you hope.
Thank you for taking the time to reply, it helps keep the game from seeming like just another hit and run on the 18+ game market. If I ever see your demo get updated, I'll be sure to give it another go and reassess my review. I hope your vision is able to take shape, and good luck.
This is just...awful. The game has potential, but what porn based game with even a scrap of effort doesn't? The game is buggy as hell as soon as you load in, and it being a Demo only makes that worse. You're supposed to show the quality of your product and make people want it, not turn them away due to the lack of polish.
You're immediately greeted by a pink gal named....Pinkie...and upon activating the sex scene, are immediately thrown into it, but then kicked out upon progressing dialogue. This isn't intentional considering you can watch your character continue having intercourse. When you interact on it, it then puts you into a scene where your camera just bobs back and forth as you watch "humping", which is just a dreadfully basic loop of hips going back and forth. There is no variance, and no finishing sequence. You just go in, then exit.
Upon reloading the level to make sure I wasn't missing out on any mentioned controls, I also managed to talk to Pinkie and get the game stuck in the Chat perspective while my character moved around and was unable to progress the dialogue. I also wasn't able to fix this without another reload.
Probably the worst offender of this game is the most typical sign of a careless Unity dev. Your mouse cursor isn't bound to the game. This means that while you look around in this First Person game, your mouse will continually exit the game's screen and go onto any other tabs or monitors you have.
That being said, these aren't issues exclusive to the demo. One read through the few Mixed reviews on Steam, you'll see that those who paid for this game also encounter them.
Awful game. Awful demo. Likely made by a dev who's just here for some quick cash.
So, a few quick things. this is a pretty solid start for a game, but you really need to fix the audio. You don't need to buy a new microphone to fix the awful background noise. Use Audacity, it's free and there are literally thousands of tutorials that will show you how to fix that within less than 2 minutes.
Secondly, adding more than one jump sound is highly important for a game where you're making this many jumps, because in the first few moments, the same moan that keeps playing is immediately grating on the ears.
Still, those aside, I've seen many, many worse games be popped out on Itch.io, so not bad!
I understand this is a WIP, but having links that lead no-where without any kind of heads-up that they're dead ends is terrible design. More so, when doing such, at least include something in the unfinished passage. Don't just leave it at the default "Double-Click to edit".
It's just lazy.
The setup is pretty basic, especially for a Twine game that appears to be done in Sugarcube(?). The primary enticing bits of the story are rushed and lacking, likely due to the author not being into all things included. When it comes to choices, they don't mesh seamlessly into the story, they're just...there. For example, the passage will go from telling you what's happening, to suddenly giving you the choice of "Sprayed" or "Rejected". One word choices....really? Hopefully that's from them being rushed, not just lazy. The worst offense, however, is the Game Over screen. For a game in which you'll get it often, having no passage to link to the start of the game, or even to just get back to the start of your choices, is just lazy. It takes one line of astoundingly simple "code" and is easy beyond words to loop.
This is a delightfully cute little erotic story! It's short, sweet, and is the kind of adult content that leaves a warm, fuzzy feeling in your chest. I hope to see more from you in the future!
This game seems to have potential, but...the sex "scenes" are 3 frames long, and then they're over. Even someone with the least stamina imaginable wouldn't be able to enjoy that. They seem like they were put in as an afterthought, not as an actual intended feature.
Just gotta say, it's not very comforting to see a file filled with what looks to be enough content for the game to launch, then being prompted to launch a Command Prompt specifically in Administrator mode. I understand you made the engine yourself, but it comes across as pretty sketchy. Installing anything with a CMD from an unkonwn developer is iffy enough, but one that demands admin makes it significantly worse.
You're very welcome! This is the first project I've left actual feedback on because it's so early in development, but more importantly, promising! I'm glad to know people seem interested; I certainly am!
Knowing that it's a design choice actually makes me perfectly fine with it. It's a bit unfortunate due to the nature of those scenes, and the lack of extra scenes in general, but it's your game! Plus, the idea isn't awful, though it will make grinding a bit more necessary, so I'd only have to add on that enemy scaling will be all the more important! Your idea of adjusting difficulty some for being alone would likely fix that, especially for those like me who...wonder around immediately.
I really look forward to following you as a developer, especially since you're reading the feedback you get! I think delaying a bit longer to add more content would be a good idea, that way new players will also get a longer experience!
Don't worry about the delayed response, you're understandably busy, and I also know that anxious feeling all too well! I'm glad I could give you some positive feedback, and I look forward to future updates! Best of luck, and have a great week!
Wow, so I haven't gotten overly far in the game, but I have to say that it seems very promising! The UI alone makes it stand out from the many, many other games of its type. That being said, it's definitely got a long way to go. There are a lot of typos, and there doesn't seem to be much in the way of diversity when it comes to...pleasure related characters. I know it's early on of course, but it's simply a suggestion to make areas a bit more diverse, perhaps in the range of 3-6 types per "region" (forest, jungle, etc). Perhaps adding something that indicates the level of the area you're entering would also help, because in my attempt to explore, I entered into an area with enemies that kept 1-hit KO'ing me, and that's an issue when you have to also run back through said area. On that note, a surrender option would be nice simply because of cases like that, or at least a method to speed up combat. Finally, from the three enemies I saw, there weren't any loss related scenes, so I'd have to suggest some of those be added as well! All in all...really strong start, and I'm excited to see where this goes!
Two people advertising their channels, saying they enjoyed the game and leaving video links, yet only 1 review of the game which likely wasn't by them considering the rating. How typical of those people.
This is...a weird strategy for letting people know about your game. I understand teasers, but this is just a main menu that looks like a rip from most music based YouTube channels out there. If anything, I want to play this game less after seeing this.
There's actually nothing in the game right now, every single path except blackmarket says "Path Under Construction", and that only goes for one piece of art and then just ends too. I understand Early Access and early in development, but this has almost literally no content. The first version you uploaded actually had more content than this, but was unplayably broken. Is this actually how the game is, or did you upload a broken copy?
I know it's been said, but I adore the new art for Vivian! I actively avoided her at all costs because of the previous art, but the new art is far, far more fitting for both her, and the game!