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Player568

5
Posts
A member registered May 09, 2021

Recent community posts

Thanks for the quick fix! Because of that bug, I had put off visiting San Myshuno for a while.

The spellcaster bug occurred more frequently in San Myshuno at night, possibly due to the high volume of interactions. I almost never encountered it when playing in other worlds.

The LE with the error did not save, but I will write if I manage to reproduce it.

Hi!

I noticed that in San Myshuno vampires stay on lots until the morning, up to 12 hours, sometimes longer.

When vampires hypnotize a victim, the game slows down for a few seconds, and in their action queue (I looked at it with the Do Something mod, the Stop Doing command) there are up to 10, sometimes more Drink Deeply interactions on different sims on the lot (probably why vampires stay on the lots for almost half a day). 

If the target is a spellcaster, it gives BE and LE (usually happens once every few days): Mod Kayaker_V_ReasonToSlay_MainMod_v1.1 - Vampire Name vampire_DrinkFail_TargetIsSpellcaster:1899 on Spellcater Name.

Game version 1.117.227.1030. Kayaker_V_ReasonToSlay_MainMod_v1.1.package, Kayaker_V_ReasonToSlay_OptionalOverrides_v1.1.package are installed. There are no conflicts between A Reason to Slay (Vampires) and other mods. I checked it in the area where the Casbah Gallery is located in San Myshuno.

Interestingly, in other worlds, there were no such problems and everything worked fine, but in San Myshuno, the mod causes an invasion of vampires.

Hello! 

Settling in cities other than Forgotten Hollow creates new vampires, and vampires from Forgotten Hollow (such as Vlad) do not appear in other cities in the evenings. Is there any way to make premade vampires (even those living in different cities) appear in all cities without having to assign world exceptions to each?

Wanted to install Better Pie Menu 2.3.0 but saw that it conflicts with the sixteen DATA in roBurky - MeaningfulStories-TrueHappiness.package. Are they compatible with each other?

Thanks for the mod!

Is DirectControls compatible with SimNationalBank_Bills_0.4.3.4?

After the update, three conflicting XML appeared between them.