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Maks Platonenko

38
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A member registered Apr 08, 2024 · View creator page →

Creator of

Recent community posts

This will definitely be implemented! Thanks for the feedback.

Thanks for the  idea. A bunch of people have been asking to keep going after the demo — especially because there are still upgrades left to unlock. Good news: we’re adding an endless mode right after the demo ends, so you’ll be able to fully upgrade the tree. Coming soon!

Yes, you are definitely right.

My apologies, I actually broke the autorun button with another fix. The problem has already been fixed!

It's coming soon. We're still going through the review process. Thank you for play!

Please check the settings tab in the upper right corner, there is a checkbox for full screen

(1 edit)

I'm very sorry you're having trouble purchasing units. Could you tell me if you purchased the maximum unit count increase in the upgrade tree and purchased a unit in the army panel on the left?

If you have the opportunity and desire, please take a screenshot to point the problem.

mage is realy strong)

They make a great game, thanks for your opinion!
This is our first public test, we will take all comments into account.

A short relaxing incremental auto-battler where you grow an unstoppable war machine and grind your way forward through enemy territory. No stress, no micromanagement — just growth, upgrades, and glorious mass battles.



Start with a single warrior facing an entire army. Grow your forces — but no matter how strong you get, the enemy will always outnumber you. Watch your elite troops carve through massive enemy mobs in satisfying brawls, and push the front line forward against impossible odds.

Every fallen enemy feeds your war machine. Spend your hard-earned resources on damage, health, attack speed, income and more — stack upgrade upon upgrade until yesterday's impossible wall becomes today's warm-up.
Numbers go up. That's the whole point.


Thanks for the valuable feedback! We'll definitely take this into account in the full version.

When you put so much time and effort into something, it really means a lot to hear things like this. Thank you so much for the support — I really appreciate it!

We've fixed the issue. If anyone else encounters it, please let us know. Thank you for your feedback and support.

so sorry. we're fixing it right now

Very cool concept! And it has its own style, well done!

beatmaker simulator

truly appreciate! we like your tower defense too

thank you for such detailed feedback! we will definitely play your game! you are absolutely right in all your comments. time acceleration is something that we simply did not have time to implement, and in the mouse hit there is an error in the calculation of the cooldown 😅

appreciate for such kind words !

thank you so much! We are now about this problem , but can’t do anything with voting still be open

Appreciate you sharing your feedback!

I’m so sorry to hear that. We are grateful that you tried it. Are you sure that miner was powered ?


https://platonenko.itch.io/mars-reborn


Thank you! This means a lot for us!

Awesome! I really loved the art, and the game itself feels great to play. I got hooked for an hour—fantastic work!

Today I saw something new, it's cool!

I enjoyed it!

Great game design !  it plays very nicely!

is there a guide? i didn't understand anything...

Someone had to do this and you did it awesome!)

keep working on it and everything will work out!

I have never dealt with this kind of games before, but I like it! only one thing, the font is cool, but it hurts to read

what is  linux

Art is perfecrt ana game is nice! only one things, I do not have arrows on my keybord, input wit WASD must have )

Cool art! I beat the wizard)

Very nice! How to jump on the platform with a cat?