Can you make a mac version of the game?
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I'm aware. I got the crystals, entered the rocket, and got the text (then the vehicle thing started falling through the rocket for some reason). I just wanted to ask if something was supposed to happen or if I needed to press something to initiate it. Thank you very much for the mac port and for taking the time to answer my comments.
That's not a cost; that's a punishment for playing the game. The player can't control (with accuracy) where the flame will appear plus it seems like more than one flame is summoned when all I wanted was one. Lastly, it seems like the only way to beat the boss is to get close to draw him to you, which leads to him taking away your health (and it takes a large amount of flame to bring him down). I had to recharge myself at least five times. Recharging yourself in the game is basically required to beat it so you are punishing the player for playing your game.
I did report the account too so we will see. I'm thinking of doing a video on this kind of thing, about plagiarism in games. It would go over both sides of the spectrum from homages, rips offs (like this one), and everything in between. Would you mind if I featured your game (keep in mind, it might be a long time before the video comes out and I sadly have a bad habit of not finishing stuff, but I'd still like your permission)?
Sorry for the wait. I tried the mac version. It seems to work fine. It seems to lag a little, but I don't think it's a problem with the game; for some reason, my computer will lag on some games even when they have simple graphics and nearly everything that would cause it to run slow is taken care of.
As for game feedback, it wasn't what I was expecting to say the least. Based on the pictures, I thought it was going to be about floating and that the gameplay would be slow. The mechanic of light being the platform was pretty interesting and has a lot of potential (I was expecting for the game to reset if I touched darkness); how did you manage to program that?
By the way, are there multiple ending? I was wondering because I was unable to reach the ledge where you first see the butterflies.
Yep, it is. This game copied just about every idea and aspect from your game without adding anything unique to it. I'm not sure if there is a whole lot you can do though since the artwork seems to have been redone for this guy's version and a court of law probably wouldn't take the case seeing as no money is involved in it. I wouldn't worry too much though. He won't get far in video game development (plus, other developers won't want to work with him if this is what he does).
Also, I've played "Brains Love" and it sucks. When people run away, you have to restart the level and there doesn't seem to be a lot of consistency with how the npc's spot you (it is nighttime, the guy still somehow sees me).
Also, keep this in mind. "Don't worry if people steal your tactics, you must worry when people stop doing that."
For some reason, the game lags a lot on Mac. I have plenty of storage space, didn't have anything else open, and had it set to the lowest resolution, and it still lagged to the point where the controls, like jump, would register late, causing me to fall into an abyss.