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Pizza Wizard

129
Posts
11
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17
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A member registered Dec 09, 2024 · View creator page →

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I love, love, love how this one came out. Watching you make the WIP pixel art was a treat, this look has such a specific vibe. My big feedback would be to incorporate a way to remove items, I did find that I had accidentally placed some stuff that I wish I could change. 

Oh, thank you for posting again, I appreciate it. I accidentally removed the submission. I did make a note of your feedback!

Really lovely art + music here, which creates a super chill mood. The game might be a bit too simplistic for me, but I can see players finding this to be a relaxing experience. Nicely done.

Really cozy art and a great mood. I was a little confused by the controls and couldn't seem to exit the fishing portion of the game. I also struggled to figure out how to get into the actual fishing chair to begin with. I think stream lining your interaction keys would help a lot. Otherwise I think you're onto something here, I loved the design of the old man with the fishbowl head.

Was hoping for a tamagotchi game from this jam, and you delivered! Lovely idea, and great art. I noticed the opponent has a fun butterfly wing attachment to their tama, it would be fun if we got one of those as an option for our own as well. 

Love the whole concept and aesthetic of this one, it was fun to watch it go from WIP on discord to here. I did experience some lag at some points that would change my view and kind of disorient me. I also wasn't really sure what to do once I ran out of ammo, I don't think there was a way to gather anymore. Very nicely executed on your idea though, and I love the lego world. Great job.

I really like the idea of this one, especially the Girlified music once you click. Simple and sweet, nice work.

Daughter Land 

Damn, if David Lynch made a video game about horses. 

Polished and fun little retro game. I liked using the slider to pick my upgrade as well, I thought that was clever. Good work!

Once I realized you had to use WASD I was able to actually get some points. Using arrows in the game was confusing. Overall pretty solid concept however, and fun horse model. Nice work.

Perfect thumbnail.

Clever concept, one of the better chess themed entries for this jam.

At first I didn't realize what I was supposed to be doing, but then once it clicked I really got into it and found it super satisfying to blow up the enemies via horse toss. Funny concept and great execution, well done.

Loved this, it reminded me of WarioWare. Sometimes the games went by too quickly however. 

That is a badass looking horse.

The rhythm game was great and the presentation and art for this one is outstanding. Nicely done!

The mechanic of this is quite brilliant, I was drumming my fingers like a horse when I was first brainstorming for this jam, I love that someone actually turned something like that into a game. Really nice work, this is one of my favourites from the submissions.

Love love love the indirect control over the horse, I think that is a really great idea for this jam and implementing the one hand control really cleverly.  I'm glad I only needed to get one horse across the finish line because I wasn't very good at this game haha. Nicely done.

Thank you for giving it another shot, I really appreciate it.

Hey, another 3D horse game! I like the attempt, but I'm not sure what I'm supposed to do here. When I right click at the feed bin the game freezes and I am unable to do anything else. Nice attempt however. 

Loved the Cecil lore and the artwork. I found the gameplay challenging (in a good way), and appreciated a jump dash! Well done.

I really like the idea of this, though I wasn't sure what was working and what wasn't. Solid concept though, good entry!

Really want to try the 2 player mode! Great artwork in this one, and it also felt arcade-y in a good way. I had some mild confusion initially about who I was controlling, but figured it out quickly. Nice entry.

LOVED this entry, it made me laugh, and Arizona Queen kicked my ass. Really solid idea. 

Love the implementation of the rewind control and slow time, this is a polished little gem. 

Straight forward but enjoyable game, I appreciated that it felt a little more challenging as it went on. Wish there was some horse animation in there! Nice work.

Fantastic art and fun gameplay. I think some music and sfx would really elevate this. Nicely done.

Hey thanks for playing and the feedback. I updated the game so every fishing cast now 100% gets a fish bite (probably too late).

Very weird and inspired, I loved this one. The second level was too much of a challenge for me, but I enjoyed my time with it (particularly when it switched to bumper control mode). Really great work. 

Fantastic work on this art in this one. Lots of fun mini games that gave me a laugh (cutting the food with horse teeth is brilliant). Great work, I scored this one pretty high.

This is well made and put a smile on my face. Found it strangely addicting as well. Someone else mentioned obstacles, and I think that would be a great addition to the game play. Nice work on this jam.

Love the retro graphics in this entry, as well as the music choices. I noticed the Prairie Run doesn't seem to work, I immediately get "Game Over". I wasn't sure how to kill multiple slimes approaching in the Mountain level as well, seems like you can't avoid damage there. Otherwise this is a solid entry with a great look to it, well done.

A nice and polished clicker game! I liked your spin on this idea. I kind of wish the sound effect would change with each weapon, but I still found whacking this horse to be super satisfying. Great work.

This little game is fantastic and held my attention for quite some time. Love the implementation of a leader board as well to motivate players to keep going. I suggest you keep working on this and find a way to ramp up difficulty and make it a full fledged game. Nicely done.

Clever idea, I like these entries that went with a chess motif. This is an interesting spin on it (though at one point I was able to move the knight outside the boundaries of the level). Sorry to hear you fell ill during the jam! I hope you're able to polish this off at some point. Nice work.

I really like your presentation art and the aesthetic of the game. I wish I could jump higher to get enemies who are completely out of reach.

As others have said, the gameplay is too easy because the enemy horses use up their energy and don't recover. You also appear to be using an ai image in your banner.

Great idea for the jam, I wasn't expecting a bowling entry. The mechanic itself works great once I zoomed out and could see the directional line. The tree's make it a bit difficult, maybe if the horse/ball reset at the beginning of each stage? Either way, good work. 

Congrats on your first jam! This isn't bad, solid idea and execution. Nice work.