Hi everyone! I made this game in a 36-hour game jam with the theme “Out of Time.” I’d really appreciate any feedback you have.
It’s a puzzle experience built around time and clone mechanics. You progress by interacting with objects in the environment within a limited time.
When time runs out, your character turns into a clone that repeats your previous actions. Your new character can then use those past movements to solve puzzles and move forward.
Each level is about planning ahead and using your own past to your advantage.
Thanks for playing!





















