
I have, since the early days of Bungies game "Destiny" been playing the rocking hell out of that game. I got the honour to even play Destiny 2 with my son who still plays it, and ever since i stepped into the Vault of Glass-raid i always loved figuring out the mechanics of the raids and dungeons, even printing down some of my own twists to them.
And here i am today, even tough im actually developing another game named "Deliver IT" i had to try make my early scribbles a playable chaos.


Here is "Raid Mechanic", my own take of a Destiny-like-Vault-of-Glas-experience, made only with primitive forms in Unity (Mostly). There is also a second raid where im trying a "Gravity"-like mechanic. The only reason i managed to make these things is cause of all the untiy-tutorials and trying to make my own game for about 4 years. Enjoy!
