It's time to announce my solo project, "Invasion Machine".
It's a modern warfare, counter-insurgency RTS game inspired by the conflicts in Afghanistan/Iraq. Your goal is to try and keep peace in an occupied province.
It's an RTS at heart (or more specifically - RTT), but I'm adding a few twists:
- Your units don't have health bars, and generally one unlucky shot can disable them
- Casualties don't disappear from the map - if your soldier gets wounded, you need to casevac him from the map or risk losing the game
- It's asymmetric warfare - you may have all the tech, but your AI enemy will try to setup traps and IEDs
- It's not just combat - you'll also be tasked with winning the hearts & minds of the locals. This means delivering water and hum-aid to them, protecting them from the enemy, etc.
Release Info
The game will be playable in Q1 2019 - for now I'm just touching base and hoping to let more folks know about it's existence. There isn't yet a downloadable package available on itch, so you cannot find the project in search: https://pixelmachinegames.itch.io/invasionmachine
Get In Touch
If you're interested, you can find out more about the game in several places:
- Discord: Discord - find out more, pro-tips, quirks and help me shape the game
- or Twitter: all the small updates and the development process
The game will be available here: Itch.io store page for Invasion Machine on Q1 2019*
*no playable build is available, yet. I'm posting here because itch.io ignores upcoming projects on the front page, as to not clutter the "new releases" section too much