You got notes, that's crazy I love it! Glad you're enjoying the game!
PIPAPOU
Creator of
Recent community posts
Hello,
Risk-o-matix is an auto-battler roguelike where you need to select the difficulty before each fights. The further away from the recommended difficulty, the greater the rewards. To win, you need to beat difficulty 10.
Features:
- Auto-battler: Fight enemies on the selected difficulty.
- Roguelike: Find the best equipments, merge them together and try synergies among the 3 classes.
- 2 modes: In classic mode you can make mistakes but on hardcore if you lose a fight, it's game over!
- Online leaderboard: Try to beat difficulty 10 in as little fights as possible.
Link: https://pipapou.itch.io/risk-o-matix
This is my entry for Brackey's Game Jam 2025.2, the game has been made entirely by me in 5 days (except font and leaderboard system, check the description for details).



Your game is like my entry but way more beautiful and with better mechanics and difficulty curve xD
It was very fun playing it, the only thing I don't like that much is the fact that you need to remove all animals off the wheel before the end of the day. The player needs to plan ahead everything in advance because of that, maybe it would have been better if the "Rotate 2" and "Rotate 3" buttons use only 1 "action" so the player can adjust during the run and not plan everything from the beginning.
That's my opinion but overall it's a very nice entry and I really liked it!
Oooh okay I get it
I didn't understand that you could get all sections many times (I thought it was only for the Prism). When I tested it was fine but maybe I changed something last minute.
True for the leaderboard. On the main menu I changed it to "Prestige Max" but the change didn't propagate to the game's leaderboard ^^'
Thank you for the great feedback!
In the future I want to add a lot of items, but you will be able to use only 6 at once. That means that you'll be able to enable/disable the items. That will emphasis a deckbuilding aspect (a genre that I have more knowledge) while keeping the incremental dopamine.
I also want items to be unlockable based on certain conditions.
Yes I added the game jam version in the download :p









