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PinkTwilight
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The generations were used to help with styling/shading (especially learning the style, anime styles like this are hard to learn) and poses, but every CG had hours of work from a single artist (who developed this game from beginning to end). No artist was replaced as such, you can see it in the CGs of the game, a ton of details have been reworked to match consistency and there aren't classic generated images issues with broken fingers and unnatural details.
Artists also often rely on 3d programs like Blender for the pose and other details that are hard to mentally visualize, and generations were used in exactly the same way because there isn't a single CG in the game that came out that way generated.
I'll have to decide on that soon, you can join my Discord if you'd like to be notified as soon as the date is announced :)
I can say however the full build is mostly finished, but I have to do a lot of testing and polish.
Available on itch.io? It's not yet available for purchase.
Are you able to buy games on Steam in your location? It'll be available for purchase at this link https://store.steampowered.com/app/3759910/Bunkered_with_Femboy/
It's not a reskin in any way. The artstyle is similar and that's what causes this perception, which is why the artstyle in my future games will be different.
The systems, content and story flow are very different from My Femboy Roommate and it'll become very obvious with the updated demo builds and the relatively soon full release.
Thank you so much for the kind words! Yes, we are two different developers. Nuteku has been a huge inspiration for me, personally, and was even kind enough to act as a consultant on the art direction. While this game will have its established style, I'm excited to explore new and different art styles for future projects! It means a lot that you're enjoying my game and theirs. :)
非常感谢你的美言!是的,我们是两位不同的开发者。对我个人而言,Nuteku 给了我巨大的启发,他甚至还非常热心地在美术指导方面担任了顾问。虽然这款游戏的风格已经确定,但我非常期待在未来的项目中探索全新且不同的美术风格!很高兴你能同时喜欢我和他的作品,这对我意义重大。:)
Thanks for sharing your thoughts. It's a fair observation, and I want to be completely transparent about it.
Nuteku's 'My Femboy Roommate' was a huge inspiration for this project. Because of my deep respect for his work, I've been in direct contact with him since the very early stages of development.
Based on our conversations, he was kind enough to provide feedback, and we've made significant changes (including to Riley's outfits and UI) to ensure our games, while sharing a genre, remain distinct experiences. Nuteku is aware of the game and has been incredibly supportive.
While the 'freeroam' concept is a shared starting point, you'll find the story, character arcs, and core mechanics will go in a very different direction as the game develops. My goal is to add another quality game to a genre we all love.
Thanks again for your passion for the genre.


In preferences, if you click on the SFW toggle it'll turn itself off! (or on, depending on what state it is)