Thanks for sharing your thoughts. It's a fair observation, and I want to be completely transparent about it.
Nuteku's 'My Femboy Roommate' was a huge inspiration for this project. Because of my deep respect for his work, I've been in direct contact with him since the very early stages of development.
Based on our conversations, he was kind enough to provide feedback, and we've made significant changes (including to Riley's outfits and UI) to ensure our games, while sharing a genre, remain distinct experiences. Nuteku is aware of the game and has been incredibly supportive.
While the 'freeroam' concept is a shared starting point, you'll find the story, character arcs, and core mechanics will go in a very different direction as the game develops. My goal is to add another quality game to a genre we all love.
Thanks again for your passion for the genre.