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PinkedAndOwned

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A member registered 19 days ago · View creator page →

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<3

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18 minutes just in time! Your changelog:

[Fix][foundby:Shooter84] Wardrobe, shop, gallery, and other overlays no longer zoom past the screen on phone… you can actually use them now”

Thanks for the Feedback I just solved it by a quick and dirty solution. If something still does not work feel free to write again.

In the long run I Need to rework those Features for mobile anways.

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Posted it in the Patreon part not here sorry! If you still have problems tell me :

  • Club outfit “shows your legs”

Mama Vee says “Something that shows off those legs” but the game only checks if a feminine top (Upper slot) is equipped. Skirts or legwear do not count. Workaround: Equip a Dress, Sundress, Crop Top, Blouse, Schoolgirl Uniform, Maid Outfit, or Bunny Suit (Upper slot). Fix coming in 0.1.7.

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I see - dunno how this slipped through gonna patch it quickly ~20 min. Affects the shops & achievements aswell.

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It was a very Producitve Day and I used my Iphone. I understimated how many people want to play a game on there mobile device. I had this scaling Bar but it was not really fine for mobile.

So I did some changes this is the current version. everything is now visible on a single screen.

It should not affect PC Player. Your UI scale setting may have been reset with this update. If things look different, check Settings and adjust the slider.

If you’re playing on a phone or tablet, let me know how it feels , I need your feedback to get it right. Drop me a message via the in-game feedback form or here. Every report helps.

Have a nice weekend <3 (And yes my phone battery was really low :D)

Hi <3

Thanks for using the voting system, it really helps me sort out bad AI prompts and replace images with the ones most players prefer. This will increase the quality of the game enormously. I don’t have a fixed threshold for when I’ll replace images at this stage, but some are obviously bad once they only get dislikes :)

Keep the votes coming!

Its live now :)

In 2 or 3 days (26th/27th). The bar in-game is the next planned update. But once I think the new version is stable enough, I’ll push it out earlier. I had a lot of time this week, and it’s gonna be a big one as I have alot of content and new features ready.

This week it will sadly break savegames one last time, as I had some trouble with the URLs, but this will be fixed after. So saves will persist from then on.

Happy you liked the game <3

Ye check out your DM's on patreon aswell. Could help for Feedback :)

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FlirtR – "More feminine photos"

Shows you in a softer, more feminine light — way more matches (+8 instead of +3), but +1 Fem. Gets you messages and hookups faster

GrindrR – "Show your feminine side"

Full sissy profile on a men's app — massively more matches (+15 instead of +5), but +2 Fem and +3 Shame. Face visible, no going back.

Profile Updates (both apps): 

- Keep it subtle — minor refresh, +2 matches, no stat change  

- Show more skin — more skin, +5 matches, +1 Fem, +2 Shame  

- Full sissy mode — go all out, +12 matches, +2 Fem, +3 Shame  


More matches = more messages in your inbox + unlocks Quick Hookup (requires 3+ matches)


EDIT: By the way Swiping does not change the timeslot in the next update. Swiping only gonna cost a little energy (I'm thinking about removing alot of those time Slot Actions overall).

One your suggestions will be ready in the next update:

- Phone now has multiple apps

- Notifications for each

- Dating apps fully included into the Phone (Swiping / Matches / Startings Dates )





Yeah, at the current state of the game it's not the biggest deal as it's easy to catch up again. But the earlier it's fixed the better, and the export was a feature request anyways.

Wish I could say the same — was working this morning. Now I need to address a big bug. I was just trying to upload 0.1.*.2 free/patreon with the currently known bugs fixed (including the 2 you reported, like the club portrait — was a gender-neutral image tag problem). But I found out that itch.io creates a new folder with each new upload, and the save games are gone :( no one reported this so far, I found it out with my own save game. So I reverted to 0.1.*.2 and I'm currently reworking the save system so the file is persistent. With this change I'll also add import and export functions to create your own backup. I hope my function to migrate the 0.1.*.1 save games works *fingers crossed*. But if not, it's at least the last time you'd have to start a new save game. After this I'll come back to your newly added feedback.

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Okay now I found the time. My awnser is an Image as I have my Trouble with the itch.io text Editor to Formate stuff readable. Gonna switch to this system for Known Bugs etc aswell.


EDIT: And again you were faster than me. While I was reviewing your first post and added it into tasks, you added more stuff. Same procedure, gonna check it in case it has new ideas, but some stuff like the clinic was in the old post already and is already a todo task on my list for patreon voting soon.




Oh, answered your other post first — didn't see the long one! I'm currently short on time. 

Will fully read and look into your feedback/review tomorrow. Just wanted to drop a big thanks ahead <3 !



D*ck Size is a value but currently it doesn't affect the mechanics. The only thing affecting the dick right now is the Femininity level — as it increases, the image on the Character Panel shrinks. Arousal makes it go hard, obviously. Character selection is WIP.

About Discord. I'm not sure right now because of those changes where each user has to upload their ID. With their data security track record, 

But every Bug/Feedback report goes directly into my Kanban board, so use them as much as possible! If you include a name, I can even respond. Currently working on your two bug reports right now.

Balancing the game is tough at this stage. I had a Femininity curve planned over specific days based on test playthroughs, but adding new systems (like the phone system on Patreon) introduces more events and stats rise faster again. If you can help you're welcome.

Right now it's more about designing robust systems. I have more endings on my todo but they'll all be part of community voting and feedback, nothing is set in stone. Most likely the current ending won't be the final one, but rather a season/chapter ending. After the first "ending" you might move into another town or whatever.

Feel free to reach out whenever you have an idea, even without Discord, write here or Patreon has DMs as far as I know.

Hey, thanks so much for the detailed feedback and glad you're enjoying the game!

You're absolutely right about the salon maintenance rewards. The +1 Femininity stops making sense once you're maxed out. I've put your suggestions on my todo list and I'm planning to rework laser, hair and makeup into actual upkeep mechanics instead of just stat bumps. So laser hair removal would grow back after a few weeks if you skip maintenance, extensions would need regular touchups, and the salon makeup would be a premium version that's noticeably better than what you can do at home. That way the salon stays relevant throughout the whole game instead of being a one-and-done thing.

Just a heads up that nothing is final balance-wise right now. I'm still actively tweaking stat gains, costs, decay rates and progression curves across the board. I've played plenty of games myself where progression felt way too grindy and others where everything came too fast and easy. I want to find a good mix where it feels rewarding but not tedious. Your input on what feels right really helps with that.

Thanks again for playing and for taking the time to write this up!

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Hi thanks for your feedback! The savegames should be migrating e.g. 0.1.3 -> 0.1.4 — did it break after loading? Without having your savegame (bugreport ingame) I would currently think it's a bug created by the browser. They tend to cache old data and once you visit the page with the new version it loads some data from cache while some data has changed. Therefore a full refresh (Ctrl + Shift + R on most browsers) is necessary. This should not delete your savegame. But I already received another feedback about a player wishing more savegames, so I'll work on savegames anyways (more slots), maybe I'll just add an export/backup function to save it to another folder.

Items need more tooltips, 100%, will be added: Currently items have a short description but the actual stat effects aren't always obvious. The item/equipment system is already built to be robust and extensible, each item can have stat buffs, flags, and special effects, so adding more items with unique mechanics is straightforward. Here's how the current items work:

- Perfume ($30): A floral feminine fragrance, currently a flavor/roleplay item with no direct stat effect. Mechanical effects for perfume are on my list.

- Nails — 3 tiers, each grants Femininity and unlocks at different Fem levels. 

- Natural Manicure ($10, requires Fem 8): +1-2 Femininity. Lasts 5 days.

- Pink Nails ($15, requires Fem 15): +1-2 Femininity. Lasts 4 days.

- Nail Art ($25, requires Fem 25): +2-3 Femininity. Lasts 3 days.

- Higher tiers give more Femininity but expire faster, fancier nails need more upkeep.

- Nail Refresh ($10, or $5 with salon discount): Resets the wear timer on your existing manicure and grants +1 Femininity. Once the timer runs out your nails expire and you need a full new set.

- Laser Maintenance ($50, or $25 with discount): Touch-up session to keep your body smooth after the initial laser removal. Grants +1 Femininity. Only available once you've completed laser removal.

- Hair Touchup ($75, or $38 with discount): Tightens bonds and trims split ends on your extensions. Grants +1 Femininity. Only available once you have long hair.

- Makeup Refresher ($50, or $25 with discount): Practice session with new trends and techniques. Grants +1 Femininity. Doesn't increase your makeup skill level, for that you need the full Makeup Lessons (Basic/Intermediate/Advanced).

I'll add clearer tooltips showing exact stat effects and maintenance timers in a future update.

More visual states for hair/laser/etc. 100% agree and it's my dream too:

The problem is I played other games and I hate it when you buy something and it never shows up visually. Currently there are a few scenes and places that adjust, e.g. the character portrait changes based on equipped items, and some scenes have variants for long_hair, chastity, and long_hair + chastity states. The apartment mirror for example has 4 variants and some other scenes aswell. My goal is to have this for every scene where it makes sense, but the game currently has 634 images. Adding another visual state multiplies that significantly. It's on my list and I'm working through it scene by scene.



So TLDR: Working on it!

Feel free to start scaling and bug hunting starting now :)

Feel free to test it starting now and sent/write me some Feedback :)

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Thanks again for the hint that a hotfix was possible. The bug was just the compression. 

I've added a quick and dirty solution for touch — there are 2 buttons in the top right to show/hide the panels. This gives you more space on mobile devices. 

This is not a permanent solution since many features are missing or might be hard to implement this way — for example, images sometimes have a hover effect when you move the mouse cursor over them, and/or tooltips. 

But feel free to test it starting this weekend (with 0.1.4 release) and then give feedback on how and where you run into problems.

(Tested on an iPad - I dont think an mobile phone makes sense at this moment)

Both bars visible:

Both panels hidden:

Combined with the new ui scale feature (increased text size): 

Hi! 

As a pc user, I tend to forget that not everyone plays on a laptop/PC. Optimizing the UI for touch input and making the side panels hideable on mobile (since screen space is limited) was already on my todo list — I'll add this bug to the list as well. It won't make it into this weekend's update, but it's planned for the next one. 


If I find a hotfix sooner, I'll post here again.

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Okay, I tried it out — it's not a big deal. It's scalable from 50% to 200%. The more extreme the values, the less space there is for the interface, and some overlays might behave a bit weird acting or you'll have to scroll a lot. But it works! I'll test it over the next few days with different values. It will definitely be included in 0.1.5, and maybe I can even get it into the free version earlier via a hotfix :) Thanks for your feedback! 

119%:

130%:


Hey sure should be no big deal - I'll add this into my feature list

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New Changelog edited into first post here: Hotfix2 0.1.3 (17.02.2026)

Pinked and Owned community · Created a new topic Known Bugs
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Known Bugs & Info (v0.1.6 Free) Thanks for each report <3 I read every single one.


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Confirmed Bugs in v0.1.6.1 Free: 

- Action doesn't advance time:

Not a bug — working as designed. Most actions only cost Energy, not time. Time only advances for significant actions like work shifts, dates, or rest. To advance time manually, tap a future time slot in the top bar (+10 Energy per slot skipped) or use the Wait button next to the slots. Currently the Tooltip is PC only.  I'm still into balancing energy, but I did not like the 4 Actions per day limit.

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Hotfix2 0.1.3 (17.02.2026)                                                        

Hey everyone, I've just pushed a hotfix for v0.1.3 that fixes two bugs that slipped through:                                                    

- Stat caps: Femininity and Submissiveness could keep growing past 100 due to a missing cap in the core logic. I've added proper clamping now,   and if you have an existing save with inflated stats, they'll be automatically corrected when you load it. 

-Equipment flags: The chastity cage and plug could lose their "wearing" status after equipping other items, which broke some story checks.  Should be working properly now.

If you're still running into any issues after updating, please send me a bug report through the in-game button (Pause menu) — that way I get all  the context I need to track it down. Thanks for your patience!


Changelog  0.1.3 (17.02.2026)

Hotfix Patch v0.1.3 is live! I merged the free build with the Hotfixes as they were game Breaking Bugs. 

Thanks to the 5 players who reported the chastity cage & plug wardrobe bug — this one's fixed now. Keep the reports coming, they really help!                                                                         

  Bug Fixes

  • Chastity cage and plug can now be equipped/unequipped from the wardrobe (previously showed "Owned" with no equip button).
  • Closing the wardrobe or shop overlay no longer clears your story text.
  • Various Ink logic bugs and balance violations fixed across all location files.

  New Content

  •   Dream System — Random dreams now play between nights, each with their own little scene and image.
  • Morning Routine — After waking up you now get choices: shower, apply makeup, open your wardrobe, or just get up. No more jumping straight into the apartment hub.
  • 22 New Images across 14 scenes (Park, Mall, Club, Sugar Daddy, Girlfriend, Beach) — escalating events now use before/during/aftermath image sequences instead of a single image.

  UI & Quality of Life

  • Outfit presets — 3 save/load slots in the wardrobe for quick outfit switching.
  • Journal overlay — color-coded relationship badges and a rent warning when payment is due.
  • Wardrobe & shop — buff labels are now color-coded per stat type.
  • You now need to get dressed before leaving the apartment — no more accidentally going outside naked.