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PigeonMax

35
Posts
1
Topics
2
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6
Following
A member registered Apr 06, 2022 · View creator page →

Creator of

Recent community posts

Thanks for playing :D

I agree, I was experimenting with the concept and it definitely needs to be adjusted to allow for more strategy/decision making.

Sincerely appreciate the feedback, thanks:)

Thanks for playing :D

Good game! 
Could not figure out the tubes right away, but once I restarted and read the clock I saw that I missed the explanation.
It was fun :D

Thank you for playing! :D

Yeah I can see that, did not manage to fix that part in time.
Heading over to yours :) 

Cheers

Thank you for playing! :D
I will!

Cheers

Nice game :)

Good game! Well done :D

It was fun

Nice game :D

Exploded right away

Nice game :D

Cool spin on the theme! :D

Good game! Well done :D

Good game. Well done! :D

Great game! I love it.

Best game i have rated so far :D
I played 3-4 runs, great feel and gameplay. Would love to see where you take it next!
5/5

Good game :D

Cool game!

Cool game! Well done :D
I like the rush and the need to check multiple things at the same time

Good game! Well done :D
I like the story and the balance

Was curious to see what garlic would do, but it was not clear

(1 edit)

Thank you for playing :P

Thanks! Yes, I didn't explain the shop well in the tutorial, and it's not super intuitive.  Also the pressure mechanic needs rebalancing


Looking for feedback, this is my first jam game :D
I think some of the mechanics are promising but would love to hear what you think

https://pigeonmax.itch.io/the-count-fell-down-on-garlic

Good game! 

I liked the fast pace and it is fun!

Good game! Well done :D

Liked the urgency, fast pace and skill required.
Slamming into the world boundaries was a pain.

Good game! Well done :D

I liked that the levels teach you mechanics as you go and are pretty intuitive but ramp up in difficulty well.

Good game! Really polished, well done!  :D
Great time puzzles and loved the spotting mechanic 

Good game! Well done :)

Good game, well done! :)

Really good execution, love the feel of the game

Thanks for playing :D

I really liked your game as well, good gameplay loop and nice audio cues :)

Thanks for playing :D

Great point, I'll address it after the jam

Good game!
Really nice that the audio guides you on when you should dispose of the turret

Nice game :D 
I really like the yeet the turret mechanic hahaha

From the video really like the concept though, very creative :)

Thank you for playing  :D 

I wanted to but did not get to make them in time. At the end I wanted to make a "Count falls on the beach in front of a church"  :P
The upgrades in the shops are relics/meta. I want to add more cards and synergies/deck fixing/retriggering and levels, but for the time I had this is it.

Very cool concept :D
Got stuck on level 3 (i think, the one with the conveyor belt) could not get the bolt up, the platform made me fall everytime, not sure if it's a bug or not 

Cool game :P 
Well done!

Just fyi there was a bug where the shop was auto-skipped, appearing for 2-4 frames

Good game, well done! :D 
We had a similar concept, very similar name 

Nice concept :D
Fun game, well done!