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Pickled Cow

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A member registered Jan 05, 2020 · View creator page →

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Overall  4.5
Fun game (not biased because bullet hell lol).

Gameplay  4.5
Some patterns have some hiccups but overall solid. 
Stage is kinda nothing as it currently is.  
Minor gripe with how your character can fully hug the screen borders, I'm used to how official games have some margin so that your sprite is always mostly visible, just messes with muscle memory with bottomhugs.

Concept  4
It's a bullet hell, works perfectly fine but nothing revolutionary.

Visuals  5
Looks pretty.

Audio  3.75
Lack of music on stages, mixing and instrumentation on the boss theme could use some work.
The item pickup sound effect kinda got annoying for me.

Story / Writing  3
Not really much story (which yeah it was rushed at the end during crunch so it is understandable).

Challenge  4
It's enjoyably challenging, I do wish there was a harder difficulty than Arcade but it'll do.
The second attack sometimes is mega hard and sometimes mega easy which is a bit annoying.
Final attack rage phase kinda feels bullshit but that's kinda fun in it's own way.
Full attack review in appendix.

Theme Relevance  3
Same as the Story / Writing category, lack of any dialogue kinda makes it not have much of that.  Not completely lacking in the theming though.

Appendix:  Attack Reviews
Attacks were seen on Arcade

Attack 1
It uh sure is an attack.  Its either really hard if you're on the left and really easy if you're on the right.

Attack 2
The attack I had the most issue with.  The butterfly walls are pretty funky, sometimes you get really easy RNG and barely have to dodge them and other times they overlap in crazy ways.  If it was just consistently crazy I'd have been fine with it tbh.  Also it seems that the wave variation is dependent on the previous wave so if the first wave was crazy then so will the second wave most of the time.

Attack 3
This one is very fun, the RNG can be funky here too but in an exiting way, the funny walls make you do some macro dodges which are very fun to pull off.

Attack 4
Kinda similar to Attack 3 and Attack 5 but this one I feel is a bit weaker.  Overall being asked to move around a lot is fun.

Attack 5
Kinda very easy until the rage phase.  First 2 stages are just tapping left-right over and over again.
Phase 1 -> Phase 2 transition has a bit of a hitch that can catch you off guard if you're asleep, not sure if that's a good or a bad thing.
Phase 3 is nice, sort of reminds me of Hourai Jewel.
Phase 4 is lol, but I sort of like it being a bit bullshit.  Looks like hell to do as Rinnosuke/Remilia team.

The pew pew go brr