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pickelels

23
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A member registered Oct 19, 2023 · View creator page →

Creator of

Recent community posts

this is a great man. I love it.

I mean scratch is real easy to use which makes it soo much easier to make complex games. if I knew how to I would totally use unity or unreal but they're just so hard to figure out. this is why the scratch "game engine" has so many games on itch as well as the scratch "engine" addons have so many games. scratch is great :D

I've been working on a people playground game and I would like to get people to see and play it so I'm posting it here in hopes someone will see the game,

It's free but you could leave a donation but you don't have to! 


the game plays just like people playground you can spawn in objects you can move them freeze them activate them, you can throw the humans you can throw the androids or the bottles, there are a large amount of items but there aren't all the items from people playground but there are just enough that the game is still fun!!

https://pickelels.itch.io/people-playground-clone


it works fine when I run it.

 It's an HTML file so that might be a reason why it does not work for you.

employment simulator

screenshot from my game "employment simulator"
I am working on this game and would like feedback/ bug reports,

this game is based on "job simulator" and uses some remade assets from the game, currently there is only one game-mode, gourmet chef mode, and the game modes are infinite where you try to get as many serves as you can or you can set a goal to get for yourself. 

-link- https://pickelels.itch.io/employment-simulator

this is a very well made game, the style is amazing and the sounds are incredible!!!

you did a very good job on this, its very polished and the gameplay is great! 

this game is great although the camera should follow the player at all times.

this is very good, I can see myself playing this for hours :)

I like the flood, it keeps the player moving

Rabbia- now with 15 levels  instead of 11

that sounds like a very cool name i will consider naming it that!

:)

the fish do have different weights based on their size!

The bigger the fish, the heavier it is

if anyone has any ideas for monsters/ mechanics/ maps/ updates leave them in the comments and if i see them i might add them

Great idea ill try working on a setting that you could turn up or down to change the speed, good idea.