Never mind, I checked your SubscribeStar and saw that PortalHeart's been getting all the updates. I didn't even know you were working on another game, sorry.
Phred
Recent community posts
It was easy enough to find most of the recipes by systematically trying every ingredient with every other ingredient. The two I had to use "I'm stuck" for were the two that required using the *same* ingredient twice. That possibility hadn't occurred to me. Once I saw it, I then tried mixing every other ingredient with itself to see if there were any Easter eggs, but no such luck.
You know what would be a fun recipe? If "Green Mushroom" + "Amanita Phalloides" made "Tangy Mushroom Soup"! You'd have to taste it to be sure what you'd made, and people would be afraid to taste it because it might be "Poisonous Mushroom Soup", so it would be a funny surprise. 8-)
I can't remember the last time I had to enter my name by pointing at letters on the screen instead of just typing it. Was this game intended to mimic MS-DOS games or something like that?
In general, the interface seems very confusing to me. Perhaps you could have the beginning tutorial cover some of the really *basic* basics, like how to interact with someone or something, or how to read the signs posted by each classroom? Walking into things doesn't always seem to work.
The map is confusing, too. Finding ways to go up or down a floor is hard. Could the stairways be highlighted on the map somehow?
I really like the concept of the game, I'm just having a hard time getting anything done.
If you mean the caves where they took the kidnapped dancer, I'm lost there too. Some ladders aren't even blocked by anything but still can't be climbed, and I'm just wandering around the same places over and over. The ability to see an overall map of where you've been so far would be hugely helpful!