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phlebas

37
Posts
2
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9
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A member registered Jun 10, 2015

Recent community posts

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I've finished the game now, and enjoyed it a lot! The script is very funny and very you, and I found I was more invested in the characters than I expected. I'm a fan of locations that change over time, and liked the soundtrack a lot too.

Phew! I thought it was just a mistake, but couldn't help worrying I'd missed a vital mechanic.

The Google Play links for Lifestream and Shady Brook are dead! Are the games no longer available there?

Not wanting to specify in case it's a spoiler, but is there a mistake in the 'Goal' picture?

Somehow I had a feeling Treasure Island Dizzy might have been an influence :)

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I enjoyed this a lot, and the final level was very cute. There was one subtlety to a couple of the rules that had me stumped for a while - sneaky!

Lovely relaxing game. Thanks!

Thanks, I enjoyed that! Not generally a fan of move counting, but you kept it nice and tight.

This is great, clever switching of mechanics and all! 28 had me stumped for a while.

I did not find this as relaxing as most of your games, but still rather lovely. Thank you.

This looks like fun! Are the maps specially arranged or would it work as a card game?

Cosgrove Hall? Nice.

Any chance of a Mac version?

Clever and charming as ever!

Very nice! You actually had me thinking the last level was impossible, then ohhhh.

Ooh, clever. I convinced myself that a couple of those were impossible before solving them!

This is a brilliant thing to do - any chance of a banner or something on the front page so people know it's happening?

Brrrrr.

YES! Manufactoria is the biggest reason I'm sorry to see the end of flash, so this is excellent news. Now - any chance there'll be an Android version?

The download file appears to be an exe - any chance of a zip?

Any chance of an Android version? The idea of a shared puzzle experience seems ideal for a tablet!

Yes, I've already bought the game here, and I'll play it eventually! It just seems a waste to download the full 3GB so I can listen to the soundtrack before I'm ready to install the game. If that's more complicated than just adding an extra file the the appropriate box, no big deal :)

I may not have time to play the game yet (though I'm looking forward to it!) but thought I might listen to the soundtrack sooner - any chance you could add the soundtrack as a separate download so I don't have to download all 3GB before I can hear it?

Short of clicking through to all the download pages individually or cross-checking against a browse of Android games, is there a way to see which of the games in my library run on Android?


Obviously the ideal would be to be able to filter/search the library the same way as the store browsing page, but this special case would be useful on its own if there's a way!

HELLO UNDERGROUND BEASTS!


HEEEELLLLLOOOOOO?

I had a look at BrandLibel's notes from the research on communication and I think I can help here:


Let's see...

The response to sweat seems to be RECKONING.

And the dish soap gave us GUILLOTINE.

I'm getting nervous about this.

Once this area was densely wooded, but not now. The trees have all been harvested, the stumps cut close to the ground. Ah, progress.

I brought my drill - you'll be needing some holes, right?

HOW'RE YOU GETTING ON DOWN THERE TOM?

...

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how're you getting on down there tom

It doesn't work on my phone (I get a popup saying WebGL isn't supported on mobiles and then it gets as far as the d/q emblem and stops).

But it does mean I can check in a browser without having to run a downloaded executable, which is most helpful - thanks!

*plunk*

*rattlerattlerattle*

*shlup*

*CRUNCHCRUNCHCRUNCHCRUNCH*


[I think it's more specific than established places - we now have license to STUDY in the library for 5 replies, for instance.]

Hmm. So does that mean there's an HTML5 build that won't work on itch but could work elsewhere, say if saved locally? Might that be a (at least partial) solution?

There, I've hammered a big stake in not too far from the edge of the world. If we anchor the doghouse to that, it shouldn't drift away.

I've rearranged some of the glowier mushrooms so the area is lit in a mushroom-friendly fashion, and borrowed a bit of tunnel wall to make pens for the different kinds of mushrooms. So far so good!

I found these mushrooms growing down in the tunnel - the colours may be a little offputting but they taste pretty good. If we can cultivate them in more of an organised fashion we'll have a source of tasty, nutritious food right where we live.

Sounds perfect!

If a linux build works, is there a chance of an Android one?