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phantomthrill

15
Posts
2
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A member registered Sep 19, 2021

Recent community posts

(2 edits)

s denotes secret rooms, lure is 1000 GP, trap is ten foot fall into pile of bones, npc want to avoid is my buddy who is full of insults and never shuts up as an npc, and boss is a noble knight Sir Novellis, HD 3.

(3 edits)

The neat thing about this design is you can make quick one shot dungeons in no time at all. All you need to do is choose a rule set to play it in. In the old d&d books and even some now, there are rules for generating your own dungeons, this is an absolutely cool creative idea. 

I’m going to make a dungeon and use Old School Essentials to play it. 

I aboslutely loved playing this game, good challenge, I had to slow down the emulator to fight the bosses, unfortunately I didn't put my anxiety to peak level when going through boss battles. I know there were patterns to fight them, but again, UH UH. Thank you for the game, hopefully you make a sequel or prequel to the game. Thanks again!

I love this game. It is addicting.

*Eyebrow Raised*

Dragonyhm - DEMO community · Created a new topic Good Team

You guys made a good game in the first GB original game, now I'm glad to see you revamping mechanics and taking this game up a notch to Nintendo Level Awesomeness. Thank you for the first game and if I have time, I may download this one and see how much better you guys have already made it.

you know this will sell

Don't give up, it is a great game and concept!

you’re very welcome

Your game had such a unique feel to it, that it would be a pleasure to play a version that takes it to the next level or 30 ;)

So what would it take to turn this into a full spread game, I found myself wishing to god THis game was about 5 hours longer at least?

(1 edit)

Is the paid game longer than the web demo?

Cute little game, broken into a few very short chapters. Worth investing a few hours in.