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Petrak

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A member registered Nov 03, 2014 · View creator page →

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Thank you so much!! Appreciate the video as well!

Awww thank you!!

Thank you! I'm glad that you found a way to get it working and that you enjoyed it! 
I'll keep an eye out for ways to get it working on Mint, cheers!

Hmmmm. I'm unable to replicate it, but a cursory search is saying that it's a fairly common issue. 

A couple of fixes I've seen mentioned are trying to run it in windowed mode (assuming that the launcher runs), and making sure that the /LIN_Tala_KickstarterDemo folder is in the same place as the x86 & x86_64 files.


I'll keep looking, though.


Aside from that, I'll start upgrading everything into the latest Unity version. It'll take some time, and I don't have the chance to start it tomorrow. Hopefully that'll work.


Do you have a preferred email that I can send a build to when it's done?

Thank you so much :)

Thank you so much! And cheers for making a video as well!!

It's not inherently a negative word, I don't think so, at least. You're completely right that keeping the game feel alive in itself IS a reason for them to be there! 

Hi Wolfhowler! To play the game you can download the WIN_Tala_KickstarterDemo.zip file if you're on windows, or the OSX_Tala_KickstarterDemo.app.zip file if you're on a mac. 
Once that is downloaded you have to (depending if you're on a windows machine or mac)

-WINDOWS-

Dowload the  WIN_Tala_KickstarterDemo.zip file

Unzip the folder, there are instructions here https://support.microsoft.com/en-au/help/14200/windows-compress-uncompress-zip-f...

  1. Locate the zipped folder that you want to unzip (extract) files or folders from.

    • To unzip all the contents of the zipped folder, press and hold (or right-click) the folder, select Extract All, and then follow the instructions.

and then run Tala_Flowerseed.exe   which should will be in the folder that you unzipped.  That will open the launcher and you can press the 'Play!' button at the bottom of that window to start.

-MAC-

Download the OSX_Tala_KickstarterDemo.app.zip file, find your Downloads folder and open the OSX_Tala_KickstarterDemo file and that should work.

Good luck getting it to work. :) 

Thank you for the kind words and the video!

Good point! I didn't intend to downplay the importance of them, and I can definitely see how superfluous could be read that way. Cheers!

Thanks so much!

I'm glad that you enjoyed it!! Thank you for making that video, I love watching people play through it.

The hope is to make it into a larger 4-6 hour game. So hopefully one day you'll get to experience the full world! 

Thanks! It's not an art style for everyone, so I'm glad that there's enough there for you to appreciate. :)

Thank you!

No hay palabras en el juego, por lo que no es necesaria una traducción :) (¡Espero que tenga sentido ya que utilicé el traductor de Google!)

Hmmmm. I haven't heard of it freezing for other people. I'll look into it for you!

Thanks folks!!

Thank you for playing! Hmm, maybe that puzzle bugged out for you. Once the rung is on the lower area the little flying buddy should be able to knock it down no problem, there usually shouldn't be any timing involved. Glad that you enjoyed it regardless of that frustration, though!

Thank you!! I'm glad that you enjoyed it! That makes me happy.

Thank you so much Gubbz! I'm glad that you loved it! :D

Thank you so much!! I'm glad that you enjoyed it as much as you did! Here's hoping that the Kickstarter funds so I can make it into a full game.

(1 edit)

I'm always curious about how non-p&c players react to the game; I tried to make it as an accessible as possible version of the genre and it looks like I succeeded. Thank you!


And yeah, I think you're right about the dialogue thing.

Thanks so much for the video and I'm glad that you enjoyed it!

Thank you!! And thank you for taking the time to make a video too!

Hahaha thank you. I'm super flattered! 

I did notice it! I was actually just casually checking itch and saw the feature. Made me super happy to see. Thank you!!

Thank you so much! I hope it succeeds too. I'd love for everyone to see what I have planned for the world of Tala.

Thanks so much!! I'm glad that you enjoyed it so much.

Thank you! Glad that you enjoyed it. Thanks for the video!!!

Cheers David!

Thank you!

Hey folks! I've had this in the works for a while now, and it's finally live! This is a little proof of concept I put together that combines nature photography & traditional animation techniques into a point and click puzzle game.
https://petrak.itch.io/tala



Thanks so much! Should be news regarding Tala pretty soon, so keep your eyes peeled.

I'm glad that it helped! It's an important message, and one day, when I have the time and am in the right emotional headspace, I'll return to this and expand it out to what I had envisioned; and have that message at the core of the game. 

Thank you!! It's a world I'd love to return to one day and expand it out.  It has resonated with a lot of people and it makes me super happy.

Thank you so much! If I ever get the chance to expand it out to a larger game then I'll actually spend time fixing the bugs, but since it was basically a little art test it had its charm to keep some of them in, hahah. 

Thank you! And yeah, the mouse control being awful is one of those things I had to concede to have since the plugin I was using had really bad options for it. I definitely need to play around with it more as I explore doing more first person things. 

Thank you so much! It's a super important little personal thing, even if it never got finished. I'm glad that others enjoy it in spite of that! 

Haha, good to know that even walking around the facade of the world was enjoyable enough!