Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Petnavi

5
Posts
A member registered 23 days ago

Recent community posts

Got to milestone 11 before I had to stop. Towards the end 99% of the time is spent just picking up nodes. There NEEDS to be a way to automate this. Once you get the perk to ignore downsides there really no real thought behind picking a specific optional node so I was just rapidly clicking every single node I could and it still took a year and a half. There's also not much else to do besides just clicking on things. 


Maybe I didn't look hard enough, but I don't think the paths really mattered much. I mostly did the cooking one and did cheeseless pizza since it was pretty easy, but I did dip into the other ones and didn't really see why I would pick them since I felt the first one you unlocked gave you as much income as any of the other ones you did with a lot less effort.

Fun game over all early on, but rapidly gets tedious and repetitive with no real new mechanics to keep you engage. I really do wish I can 100% the prestige tree but it's just to boring at that point (probably need 2-3 more resets and I'm done) and I have Carpal Tunnel so can't really force myself through it

Pretty fun game. Wasn't too short and wasn't too long to the point it overstayed its welcome. Only thing I was missing was a way to automate fish going into the catfish early on but honestly, the game is so short and towards the end the fish become to plentiful that they shove themselves into the catfish so not a huge deal.

Yeah, no problem. It makes the brain feel good when the two drills are just impacting non-stop. Feels like I'm getting blue-balled when only one hits and both back off. Like I got cheated. 

The early game is too much of a slog. Like WAY too much of a slog given how repetitive the gameplay loop is. I felt the ramp-up into the exponential aspect happened within seconds and it was just constantly just spamming harvest then going into the tree to get a few upgrades then resetting and just doing that over and over. Was incredibly tedious.

Outside from the balancing issue with the skill tree (You can basically ignore everything but the first node or two on the left, all of the bottom, then just focus on the right and the AoE is way too cheap and broken), there's an issue with the double drill where you'll hit a rock with one of them and both will bounce. They should probably be independent and not sync'd.

That said it was pretty fun once things got rolling.