Hi everyone!
I’m developing Gangster District 91, a single-player, top-down pixel-art action sandbox for Windows. It combines a 30-mission story with driving, combat, races and police chases.
Beta 0.1 is in Early Access, and I’d appreciate some honest feedback—especially on the first 10–15 minutes. You don’t need to finish the game to help!
Here’s what I’m trying to improve:
• Tutorial and objectives: Is it clear where to go, what to buy and how to equip it without reading lots of text? Where did you first feel lost?
• Driving: Do steering and collisions feel responsive and fair?
• Difficulty: Which difficulty did you choose? Do enemies and police feel too easy, frustrating, or about right?
• Early missions: Do they feel varied enough? Was there a moment that felt repetitive or made you want to stop?
Game page and Windows download:
https://pesjax.itch.io/gangster-district-91
Even a short comment about one confusing or frustrating moment would be useful. If you encounter a bug, please include what happened and your difficulty setting. A screenshot would help too.
Thanks for taking the time to try it!

