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Pennwick

6
Posts
3
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A member registered Apr 07, 2021

Recent community posts

Might be a little late but deer, cute, and fast are three of the passwords. Watch for red text that's 4 letters long.

Just look for some text that stands out. The more unstable the program gets the more common they seem to be.

So far I've found 5 total characters including Poss and Seijan, 2 modifiers, and one bonus.

Not going to comment on the extra features, the scope of the game is more up to the creator, even if those things sound neat.

I do somewhat agree with the former part though. Its a bit jarring but I'm also not sure if the game would flow right if it was so strict. Usually at some point the numbers start ticking up multiple digits per second and with that kind of growth the units would become meaningless. Might work okay in slow mode or as a 'math' setting but I think it'd mess up the pacing if the laws of mathematics were obeyed. Personally I just write it off as the data being delayed. Its far too late anyway.

Not sure if this is unique to the character or how it happened but with cute there were a few instances where the order of units went miles, lightyears, AUs, infinites. But it should be miles, AUs, lightyears, infinities.

  • Tweak the number of donuts in each stage to be a multiple of 6 or 12. Possibly give a hint or outright tell the player how many there are.
  • Possibly add some indication that an enemy has had their donut stolen, perhaps some jelly stains on their uniform
  • Some kind of reward for getting lots of donuts, as is sizes seem to cap out kinda early!
  • Unlockable cheats! These might be a fun way to spice up gameplay and might be good rewards for finishing the game with high completion, challenge runs, or simple exploration. They could be helpful, silly, or even make the game harder. Hopefully one uncaps Hoodie's size.