Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

PeezMachine

2
Posts
1
Topics
A member registered Aug 06, 2018 · View creator page →

Creator of

Recent community posts

(2 edits)

I am most definitely checking off circulos-grom5-web.zip for "this file will be played in the browser." HOWEVER I fixed the issue by moving the web zip to the top of the list. So on one hand, problem solved! On the other, this seems like a bug. Thanks for your time!

Edit: That was poorly written! To clarify, the windows version was being chosen because it was at the top of the "Uploads" list on my "Edit Game" page, even when the web version was flagged as the version to use. Moving the flagged web version to the top of Uploads made the game run properly on the page, but it seems like the flag is pretty much ignored in favor of just using the first version on the list.

I have recently uploaded (and and re-uploaded a bunch of times) a webgl version of a Unity project, but the game page says that it failed to find index.html. This is puzzling to me, seeing as how index.html is right there in the root of the uploaded zip file, right next to the Build and TemplateData directories that Unity creates. I'm confirmed that the structure is intact by downloading the zip I uploaded, and index.html is there as well. I have successfully run the game locally using Unity's "Build and Run" function. Is there something keeping itch in particular from seeing index.html?